fix(ui): Reduce AOD wavy progress wavelength
to fix inconsistent-looking waves in AOD vs TimerScreen
This commit is contained in:
@@ -155,7 +155,7 @@ fun SharedTransitionScope.AlwaysOnDisplay(
|
|||||||
},
|
},
|
||||||
cap = StrokeCap.Round,
|
cap = StrokeCap.Round,
|
||||||
),
|
),
|
||||||
wavelength = 94.dp,
|
wavelength = 42.dp,
|
||||||
gapSize = 8.dp
|
gapSize = 8.dp
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user