code for chapter 7
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66
07_dijkstras_algorithm/python/01_dijkstras_algorithm.py
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66
07_dijkstras_algorithm/python/01_dijkstras_algorithm.py
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# the graph
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graph = {}
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graph["start"] = {}
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graph["start"]["a"] = 6
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graph["start"]["b"] = 2
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graph["a"] = {}
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graph["a"]["fin"] = 1
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graph["b"] = {}
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graph["b"]["a"] = 3
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graph["b"]["fin"] = 5
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graph["fin"] = {}
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# the costs table
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infinity = float("inf")
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costs = {}
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costs["a"] = 6
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costs["b"] = 2
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costs["fin"] = infinity
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# the parents table
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parents = {}
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parents["a"] = "start"
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parents["b"] = "start"
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parents["fin"] = None
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processed = []
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def find_lowest_cost_node(costs):
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lowest_cost = float("inf")
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lowest_cost_node = None
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# Go through each node.
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for node in costs:
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cost = costs[node]
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# If it's the lowest cost so far and hasn't been processed yet...
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if cost < lowest_cost and node not in processed:
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# ... set it as the new lowest-cost node.
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lowest_cost = cost
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lowest_cost_node = node
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return lowest_cost_node
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# Find the lowest-cost node that you haven't processed yet.
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node = find_lowest_cost_node(costs)
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# If you've processed all the nodes, this while loop is done.
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while node is not None:
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cost = costs[node]
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# Go through all the neighbors of this node.
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neighbors = graph[node]
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for n in neighbors.keys():
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new_cost = cost + neighbors[n]
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# If it's cheaper to get to this neighbor by going through this node...
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if costs[n] > new_cost:
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# ... update the cost for this node.
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costs[n] = new_cost
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# This node becomes the new parent for this neighbor.
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parents[n] = node
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# Mark the node as processed.
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processed.append(node)
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# Find the next node to process, and loop.
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node = find_lowest_cost_node(costs)
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print "Cost from the start to each node:"
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print costs
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