make contextmenu aware of commands

e.g. to process vim-like keybindings for navigation

fixes #108, fixes #157, fixes #178, fixes #199, fixes #250
This commit is contained in:
Henrik Friedrichsen
2020-08-23 15:40:44 +02:00
parent d2b9dffb54
commit 1edf28a165
5 changed files with 112 additions and 18 deletions

View File

@@ -1,17 +1,20 @@
use std::sync::Arc;
use cursive::view::{Margins, ViewWrapper};
use cursive::views::{Dialog, ScrollView, SelectView};
use cursive::views::{Dialog, NamedView, ScrollView, SelectView};
use cursive::Cursive;
use crate::command::{Command, MoveAmount, MoveMode};
use crate::commands::CommandResult;
use crate::library::Library;
use crate::queue::Queue;
use crate::track::Track;
use crate::traits::ListItem;
use crate::traits::{ListItem, ViewExt};
use crate::ui::layout::Layout;
use crate::ui::modal::Modal;
#[cfg(feature = "share_clipboard")]
use clipboard::{ClipboardContext, ClipboardProvider};
use cursive::traits::{Finder, Nameable};
pub struct ContextMenu {
dialog: Modal<Dialog>,
@@ -44,7 +47,7 @@ impl ContextMenu {
Modal::new(dialog)
}
pub fn new(item: &dyn ListItem, queue: Arc<Queue>, library: Arc<Library>) -> Self {
pub fn new(item: &dyn ListItem, queue: Arc<Queue>, library: Arc<Library>) -> NamedView<Self> {
let mut content: SelectView<ContextMenuAction> = SelectView::new().autojump();
if let Some(a) = item.artist() {
content.add_item("Show artist", ContextMenuAction::ShowItem(Box::new(a)));
@@ -92,9 +95,52 @@ impl ContextMenu {
.title(item.display_left())
.dismiss_button("Cancel")
.padding(Margins::lrtb(1, 1, 1, 0))
.content(content);
.content(content.with_name("contextmenu_select"));
Self {
dialog: Modal::new(dialog),
dialog: Modal::new_ext(dialog),
}
.with_name("contextmenu")
}
}
impl ViewExt for ContextMenu {
fn on_command(&mut self, s: &mut Cursive, cmd: &Command) -> Result<CommandResult, String> {
match cmd {
Command::Back => {
s.pop_layer();
Ok(CommandResult::Consumed(None))
}
Command::Move(mode, amount) => self
.dialog
.call_on_name(
"contextmenu_select",
|select: &mut SelectView<ContextMenuAction>| {
let items = select.len();
match mode {
MoveMode::Up => {
match amount {
MoveAmount::Extreme => select.set_selection(0),
MoveAmount::Integer(amount) => {
select.select_up(*amount as usize)
}
};
Ok(CommandResult::Consumed(None))
}
MoveMode::Down => {
match amount {
MoveAmount::Extreme => select.set_selection(items),
MoveAmount::Integer(amount) => {
select.select_down(*amount as usize)
}
};
Ok(CommandResult::Consumed(None))
}
_ => Ok(CommandResult::Consumed(None)),
}
},
)
.unwrap_or(Ok(CommandResult::Consumed(None))),
_ => Ok(CommandResult::Consumed(None)),
}
}
}