get rid of the panel wrapper for more space
the screen title is now displayed by the layout
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@@ -1,14 +1,23 @@
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use std::collections::HashMap;
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use cursive::align::HAlign;
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use cursive::direction::Direction;
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use cursive::event::{AnyCb, Event, EventResult};
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use cursive::theme::ColorStyle;
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use cursive::traits::View;
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use cursive::vec::Vec2;
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use cursive::view::{IntoBoxedView, Selector};
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use cursive::Printer;
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use unicode_width::UnicodeWidthStr;
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struct Screen {
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title: String,
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view: Box<dyn View>,
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}
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pub struct Layout {
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views: HashMap<String, Box<dyn View>>,
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views: HashMap<String, Screen>,
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title: String,
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statusbar: Box<dyn View>,
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focus: Option<String>,
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}
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@@ -17,37 +26,52 @@ impl Layout {
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pub fn new<T: IntoBoxedView>(status: T) -> Layout {
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Layout {
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views: HashMap::new(),
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title: String::new(),
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statusbar: status.as_boxed_view(),
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focus: None,
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}
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}
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pub fn add_view<S: Into<String>, T: IntoBoxedView>(&mut self, id: S, view: T) {
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pub fn add_view<S: Into<String>, T: IntoBoxedView>(&mut self, id: S, view: T, title: &str) {
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let s = id.into();
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self.views.insert(s.clone(), view.as_boxed_view());
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let screen = Screen {
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title: title.to_string(),
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view: view.as_boxed_view(),
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};
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self.views.insert(s.clone(), screen);
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self.focus = Some(s);
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}
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pub fn view<S: Into<String>, T: IntoBoxedView>(mut self, id: S, view: T) -> Self {
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(&mut self).add_view(id, view);
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pub fn view<S: Into<String>, T: IntoBoxedView>(mut self, id: S, view: T, title: &str) -> Self {
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(&mut self).add_view(id, view, title);
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self.title = title.to_owned();
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self
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}
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pub fn set_view<S: Into<String>>(&mut self, id: S) {
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let s = id.into();
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let title = &self.views.get(&s).unwrap().title;
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self.title = title.clone();
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self.focus = Some(s);
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}
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}
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impl View for Layout {
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fn draw(&self, printer: &Printer<'_, '_>) {
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// screen title
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printer.with_color(ColorStyle::title_primary(), |printer| {
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let offset = HAlign::Center.get_offset(self.title.width(), printer.size.x);
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printer.print((offset, 0), &self.title);
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});
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// screen content
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if let Some(ref id) = self.focus {
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let v = self.views.get(id).unwrap();
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let screen = self.views.get(id).unwrap();
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let printer = &printer
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.offset((0, 0))
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.cropped((printer.size.x, printer.size.y))
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.offset((0, 1))
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.cropped((printer.size.x, printer.size.y - 3))
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.focused(true);
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v.draw(printer);
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screen.view.draw(printer);
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}
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self.statusbar
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@@ -60,8 +84,8 @@ impl View for Layout {
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fn on_event(&mut self, event: Event) -> EventResult {
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if let Some(ref id) = self.focus {
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let v = self.views.get_mut(id).unwrap();
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v.on_event(event)
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let screen = self.views.get_mut(id).unwrap();
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screen.view.on_event(event)
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} else {
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EventResult::Ignored
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}
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@@ -69,22 +93,22 @@ impl View for Layout {
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fn layout(&mut self, size: Vec2) {
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if let Some(ref id) = self.focus {
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let v = self.views.get_mut(id).unwrap();
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v.layout(Vec2::new(size.x, size.y - 2));
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let screen = self.views.get_mut(id).unwrap();
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screen.view.layout(Vec2::new(size.x, size.y - 3));
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}
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}
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fn call_on_any<'a>(&mut self, s: &Selector, c: AnyCb<'a>) {
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if let Some(ref id) = self.focus {
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let v = self.views.get_mut(id).unwrap();
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v.call_on_any(s, c);
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let screen = self.views.get_mut(id).unwrap();
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screen.view.call_on_any(s, c);
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}
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}
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fn take_focus(&mut self, source: Direction) -> bool {
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if let Some(ref id) = self.focus {
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let v = self.views.get_mut(id).unwrap();
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v.take_focus(source)
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let screen = self.views.get_mut(id).unwrap();
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screen.view.take_focus(source)
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} else {
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false
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}
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