Display shuffle order
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@@ -43,7 +43,7 @@ pub struct Queue {
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/// the raw data only.
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pub queue: Arc<RwLock<Vec<Playable>>>,
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/// The playback order of the queue, as indices into `self.queue`.
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random_order: RwLock<Option<Vec<usize>>>,
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random_order: Arc<RwLock<Option<Vec<usize>>>>,
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current_track: RwLock<Option<usize>>,
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spotify: Spotify,
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cfg: Arc<Config>,
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@@ -62,7 +62,7 @@ impl Queue {
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queue: Arc::new(RwLock::new(queue_state.queue)),
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spotify: spotify.clone(),
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current_track: RwLock::new(queue_state.current_track),
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random_order: RwLock::new(queue_state.random_order),
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random_order: Arc::new(RwLock::new(queue_state.random_order)),
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cfg,
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#[cfg(feature = "notify")]
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notification_id: Arc::new(AtomicU32::new(0)),
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@@ -442,8 +442,8 @@ impl Queue {
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}
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/// Get the current order that is used to shuffle.
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pub fn get_random_order(&self) -> Option<Vec<usize>> {
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self.random_order.read().unwrap().clone()
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pub fn get_random_order(&self) -> Arc<RwLock<Option<Vec<usize>>>> {
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self.random_order.clone()
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}
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/// (Re)generate the random shuffle order.
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