this should significantly reduce CPU usage but is a little bit more complicated. while we're at it, remove the different screen redraw events and use a combined event for all screens. TODO: the spotify player still needs to update the statusbar at least every second.
187 lines
6.0 KiB
Rust
187 lines
6.0 KiB
Rust
use std::sync::{Arc, Mutex, RwLock};
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use std::thread;
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use cursive::direction::Orientation;
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use cursive::event::Key;
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use cursive::traits::Boxable;
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use cursive::traits::Identifiable;
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use cursive::views::*;
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use cursive::Cursive;
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use rspotify::spotify::model::playlist::SimplifiedPlaylist;
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use events::{Event, EventManager};
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use queue::Queue;
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use spotify::Spotify;
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use track::Track;
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use ui::splitbutton::SplitButton;
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#[derive(Clone)]
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pub struct Playlist {
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meta: SimplifiedPlaylist,
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tracks: Vec<Track>,
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}
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pub enum PlaylistEvent {
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NewList(Playlist),
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}
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pub struct PlaylistView {
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pub view: Option<BoxView<ScrollView<IdView<LinearLayout>>>>,
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queue: Arc<Mutex<Queue>>,
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playlists: Arc<RwLock<Vec<Playlist>>>,
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}
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impl PlaylistView {
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pub fn new(ev: EventManager, queue: Arc<Mutex<Queue>>, spotify: Arc<Spotify>) -> PlaylistView {
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let playlists_view = LinearLayout::new(Orientation::Vertical).with_id("playlists");
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let scrollable = ScrollView::new(playlists_view).full_screen();
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let playlists = Arc::new(RwLock::new(Vec::new()));
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{
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let spotify = spotify.clone();
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let playlists = playlists.clone();
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Self::load_playlists(ev, spotify, playlists);
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}
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PlaylistView {
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view: Some(scrollable),
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queue: queue,
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playlists: playlists,
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}
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}
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fn create_button(&self, playlist: &Playlist) -> SplitButton {
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let trackcount = format!("{} tracks", playlist.tracks.len());
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let mut button = SplitButton::new(&playlist.meta.name, &trackcount);
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// <enter> plays the selected playlist
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{
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let queue_ref = self.queue.clone();
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let playlist = playlist.clone();
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button.add_callback(Key::Enter, move |_s| {
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let mut locked_queue = queue_ref.lock().expect("could not acquire lock");
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let mut first_played = false;
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for track in playlist.tracks.iter() {
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let index = locked_queue.append_next(track);
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if !first_played {
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locked_queue.play(index);
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first_played = true;
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}
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}
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});
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}
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// <space> queues the selected playlist
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{
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let queue_ref = self.queue.clone();
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let playlist = playlist.clone();
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button.add_callback(' ', move |_s| {
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let mut locked_queue = queue_ref.lock().expect("could not acquire lock");
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for track in playlist.tracks.iter() {
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locked_queue.append(track);
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}
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});
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}
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button
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}
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fn load_playlist(list: &SimplifiedPlaylist, spotify: Arc<Spotify>) -> Playlist {
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debug!("got list: {}", list.name);
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let id = list.id.clone();
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let mut collected_tracks = Vec::new();
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let mut tracks_result = spotify.user_playlist_tracks(&id, 50, 0).ok();
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while let Some(ref tracks) = tracks_result.clone() {
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for listtrack in &tracks.items {
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collected_tracks.push(Track::new(&listtrack.track));
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}
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debug!("got {} tracks", tracks.items.len());
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// load next batch if necessary
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tracks_result = match tracks.next {
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Some(_) => {
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debug!("requesting tracks again..");
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spotify
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.user_playlist_tracks(&id, 50, tracks.offset + tracks.items.len() as u32)
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.ok()
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}
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None => None,
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}
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}
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Playlist {
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meta: list.clone(),
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tracks: collected_tracks,
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}
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}
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fn load_playlists(
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ev: EventManager,
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spotify: Arc<Spotify>,
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playlists: Arc<RwLock<Vec<Playlist>>>,
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) {
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thread::spawn(move || {
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debug!("loading playlists");
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let mut lists_result = spotify.current_user_playlist(50, 0).ok();
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while let Some(ref lists) = lists_result.clone() {
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for list in &lists.items {
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let playlist = Self::load_playlist(&list, spotify.clone());
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ev.send(Event::Playlist(PlaylistEvent::NewList(playlist.clone())));
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playlists
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.write()
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.expect("could not acquire write lock on playlists")
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.push(playlist);
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}
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// load next batch if necessary
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lists_result = match lists.next {
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Some(_) => {
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debug!("requesting playlists again..");
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spotify
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.current_user_playlist(50, lists.offset + lists.items.len() as u32)
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.ok()
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}
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None => None,
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}
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}
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});
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}
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fn clear_playlists(&self, playlists: &mut ViewRef<LinearLayout>) {
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while playlists.len() > 0 {
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playlists.remove_child(0);
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}
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}
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pub fn repopulate(&self, cursive: &mut Cursive) {
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let view_ref: Option<ViewRef<LinearLayout>> = cursive.find_id("playlists");
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if let Some(mut playlists) = view_ref {
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self.clear_playlists(&mut playlists);
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for list in self
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.playlists
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.read()
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.expect("could not acquire read lock on playlists")
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.iter()
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{
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let button = self.create_button(&list);
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playlists.add_child(button);
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}
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}
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}
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pub fn handle_ev(&self, cursive: &mut Cursive, event: PlaylistEvent) {
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let view_ref: Option<ViewRef<LinearLayout>> = cursive.find_id("playlists");
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if let Some(mut playlists) = view_ref {
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match event {
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PlaylistEvent::NewList(list) => {
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let button = self.create_button(&list);
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playlists.add_child(button);
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}
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}
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}
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}
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}
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