Files
ncspot/src/config.rs
2021-11-08 20:44:21 +01:00

212 lines
6.2 KiB
Rust

use std::collections::HashMap;
use std::path::PathBuf;
use std::sync::{RwLock, RwLockReadGuard, RwLockWriteGuard};
use std::{fs, process};
use cursive::theme::Theme;
use log::{debug, error};
use platform_dirs::AppDirs;
use crate::command::{SortDirection, SortKey};
use crate::model::playable::Playable;
use crate::queue;
use crate::serialization::{Serializer, CBOR, TOML};
pub const CLIENT_ID: &str = "d420a117a32841c2b3474932e49fb54b";
#[derive(Clone, Serialize, Deserialize, Debug, Default)]
pub struct ConfigValues {
pub command_key: Option<char>,
pub initial_screen: Option<String>,
pub default_keybindings: Option<bool>,
pub keybindings: Option<HashMap<String, String>>,
pub theme: Option<ConfigTheme>,
pub use_nerdfont: Option<bool>,
pub flip_status_indicators: Option<bool>,
pub audio_cache: Option<bool>,
pub audio_cache_size: Option<u32>,
pub backend: Option<String>,
pub backend_device: Option<String>,
pub volnorm: Option<bool>,
pub volnorm_pregain: Option<f64>,
pub notify: Option<bool>,
pub bitrate: Option<u32>,
pub album_column: Option<bool>,
pub gapless: Option<bool>,
pub shuffle: Option<bool>,
pub repeat: Option<queue::RepeatSetting>,
pub cover_max_scale: Option<f32>,
}
#[derive(Serialize, Deserialize, Debug, Default, Clone)]
pub struct ConfigTheme {
pub background: Option<String>,
pub primary: Option<String>,
pub secondary: Option<String>,
pub title: Option<String>,
pub playing: Option<String>,
pub playing_selected: Option<String>,
pub playing_bg: Option<String>,
pub highlight: Option<String>,
pub highlight_bg: Option<String>,
pub error: Option<String>,
pub error_bg: Option<String>,
pub statusbar_progress: Option<String>,
pub statusbar_progress_bg: Option<String>,
pub statusbar: Option<String>,
pub statusbar_bg: Option<String>,
pub cmdline: Option<String>,
pub cmdline_bg: Option<String>,
pub search_match: Option<String>,
}
#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct SortingOrder {
pub key: SortKey,
pub direction: SortDirection,
}
#[derive(Serialize, Default, Deserialize, Debug, Clone)]
pub struct QueueState {
pub current_track: Option<usize>,
pub random_order: Option<Vec<usize>>,
pub track_progress: std::time::Duration,
pub queue: Vec<Playable>,
}
#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct UserState {
pub volume: u16,
pub shuffle: bool,
pub repeat: queue::RepeatSetting,
pub queuestate: QueueState,
pub playlist_orders: HashMap<String, SortingOrder>,
}
impl Default for UserState {
fn default() -> Self {
UserState {
volume: u16::max_value(),
shuffle: false,
repeat: queue::RepeatSetting::None,
queuestate: QueueState::default(),
playlist_orders: HashMap::new(),
}
}
}
lazy_static! {
pub static ref BASE_PATH: RwLock<Option<PathBuf>> = RwLock::new(None);
}
pub struct Config {
filename: String,
values: RwLock<ConfigValues>,
state: RwLock<UserState>,
}
impl Config {
pub fn new(filename: &str) -> Self {
let values = load(filename).unwrap_or_else(|e| {
eprintln!("could not load config: {}", e);
process::exit(1);
});
let mut userstate = {
let path = config_path("userstate.cbor");
CBOR.load_or_generate_default(path, || Ok(UserState::default()), true)
.expect("could not load user state")
};
if let Some(shuffle) = values.shuffle {
userstate.shuffle = shuffle;
}
if let Some(repeat) = values.repeat {
userstate.repeat = repeat;
}
Self {
filename: filename.to_string(),
values: RwLock::new(values),
state: RwLock::new(userstate),
}
}
pub fn values(&self) -> RwLockReadGuard<ConfigValues> {
self.values.read().expect("can't readlock config values")
}
pub fn state(&self) -> RwLockReadGuard<UserState> {
self.state.read().expect("can't readlock user state")
}
pub fn with_state_mut<F>(&self, cb: F)
where
F: Fn(RwLockWriteGuard<UserState>),
{
let state_guard = self.state.write().expect("can't writelock user state");
cb(state_guard);
}
pub fn save_state(&self) {
let path = config_path("userstate.cbor");
debug!("saving user state to {}", path.display());
if let Err(e) = CBOR.write(path, self.state().clone()) {
error!("Could not save user state: {}", e);
}
}
pub fn build_theme(&self) -> Theme {
let theme = &self.values().theme;
crate::theme::load(theme)
}
pub fn reload(&self) {
let cfg = load(&self.filename).expect("could not reload config");
*self.values.write().expect("can't writelock config values") = cfg
}
}
fn load(filename: &str) -> Result<ConfigValues, String> {
let path = config_path(filename);
TOML.load_or_generate_default(path, || Ok(ConfigValues::default()), false)
}
fn proj_dirs() -> AppDirs {
match *BASE_PATH.read().expect("can't readlock BASE_PATH") {
Some(ref basepath) => AppDirs {
cache_dir: basepath.join(".cache"),
config_dir: basepath.join(".config"),
data_dir: basepath.join(".local/share"),
state_dir: basepath.join(".local/state"),
},
None => AppDirs::new(Some("ncspot"), true).expect("can't determine project paths"),
}
}
pub fn config_path(file: &str) -> PathBuf {
let proj_dirs = proj_dirs();
let cfg_dir = &proj_dirs.config_dir;
if cfg_dir.exists() && !cfg_dir.is_dir() {
fs::remove_file(cfg_dir).expect("unable to remove old config file");
}
if !cfg_dir.exists() {
fs::create_dir_all(cfg_dir).expect("can't create config folder");
}
let mut cfg = cfg_dir.to_path_buf();
cfg.push(file);
cfg
}
pub fn cache_path(file: &str) -> PathBuf {
let proj_dirs = proj_dirs();
let cache_dir = &proj_dirs.cache_dir;
if !cache_dir.exists() {
fs::create_dir_all(cache_dir).expect("can't create cache folder");
}
let mut pb = cache_dir.to_path_buf();
pb.push(file);
pb
}