* add play next feature * fix play_next insertion order * fix play_next call for playable * document play_next shortcut + reformat Co-authored-by: Henrik Friedrichsen <henrik@affekt.org>
369 lines
11 KiB
Rust
369 lines
11 KiB
Rust
use std::cmp::Ordering;
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use std::sync::{Arc, RwLock};
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#[cfg(feature = "notify")]
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use notify_rust::Notification;
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use rand::prelude::*;
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use strum_macros::Display;
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use crate::playable::Playable;
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use crate::spotify::Spotify;
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#[derive(Display, Clone, Copy, PartialEq, Debug, Serialize, Deserialize)]
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pub enum RepeatSetting {
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None,
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RepeatPlaylist,
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RepeatTrack,
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}
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pub struct Queue {
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pub queue: Arc<RwLock<Vec<Playable>>>,
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random_order: RwLock<Option<Vec<usize>>>,
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current_track: RwLock<Option<usize>>,
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repeat: RwLock<RepeatSetting>,
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spotify: Arc<Spotify>,
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}
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impl Queue {
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pub fn new(spotify: Arc<Spotify>) -> Queue {
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let q = Queue {
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queue: Arc::new(RwLock::new(Vec::new())),
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spotify,
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current_track: RwLock::new(None),
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repeat: RwLock::new(RepeatSetting::None),
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random_order: RwLock::new(None),
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};
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q.set_repeat(q.spotify.repeat);
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q.set_shuffle(q.spotify.shuffle);
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q
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}
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pub fn next_index(&self) -> Option<usize> {
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match *self.current_track.read().unwrap() {
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Some(mut index) => {
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let random_order = self.random_order.read().unwrap();
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if let Some(order) = random_order.as_ref() {
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index = order.iter().position(|&i| i == index).unwrap();
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}
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let mut next_index = index + 1;
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if next_index < self.queue.read().unwrap().len() {
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if let Some(order) = random_order.as_ref() {
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next_index = order[next_index];
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}
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Some(next_index)
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} else {
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None
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}
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}
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None => None,
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}
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}
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pub fn previous_index(&self) -> Option<usize> {
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match *self.current_track.read().unwrap() {
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Some(mut index) => {
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let random_order = self.random_order.read().unwrap();
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if let Some(order) = random_order.as_ref() {
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index = order.iter().position(|&i| i == index).unwrap();
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}
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if index > 0 {
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let mut next_index = index - 1;
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if let Some(order) = random_order.as_ref() {
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next_index = order[next_index];
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}
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Some(next_index)
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} else {
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None
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}
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}
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None => None,
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}
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}
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pub fn get_current(&self) -> Option<Playable> {
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match self.get_current_index() {
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Some(index) => Some(self.queue.read().unwrap()[index].clone()),
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None => None,
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}
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}
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pub fn get_current_index(&self) -> Option<usize> {
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*self.current_track.read().unwrap()
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}
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pub fn insert_after_current(&self, track: Playable) {
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if let Some(index) = self.get_current_index() {
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let mut random_order = self.random_order.write().unwrap();
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if let Some(order) = random_order.as_mut() {
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let next_i = order.iter().position(|&i| i == index).unwrap();
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// shift everything after the insertion in order
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let size = order.len();
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for i in 0..size {
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if order[i] > index {
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order[i] += 1;
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}
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}
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// finally, add the next track index
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order.insert(next_i + 1, index + 1);
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}
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let mut q = self.queue.write().unwrap();
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q.insert(index + 1, track);
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} else {
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self.append(track);
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}
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}
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pub fn append(&self, track: Playable) {
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let mut random_order = self.random_order.write().unwrap();
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if let Some(order) = random_order.as_mut() {
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let index = order.len().saturating_sub(1);
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order.push(index);
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}
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let mut q = self.queue.write().unwrap();
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q.push(track);
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}
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pub fn append_next(&self, tracks: Vec<Playable>) -> usize {
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let mut q = self.queue.write().unwrap();
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{
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let mut random_order = self.random_order.write().unwrap();
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if let Some(order) = random_order.as_mut() {
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order.extend((q.len().saturating_sub(1))..(q.len() + tracks.len()));
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}
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}
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let first = match *self.current_track.read().unwrap() {
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Some(index) => index + 1,
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None => q.len(),
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};
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let mut i = first;
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for track in tracks {
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q.insert(i, track.clone());
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i += 1;
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}
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first
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}
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pub fn remove(&self, index: usize) {
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{
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let mut q = self.queue.write().unwrap();
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if q.len() == 0 {
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info!("queue is empty");
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return;
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}
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q.remove(index);
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}
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// if the queue is empty stop playback
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let len = self.queue.read().unwrap().len();
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if len == 0 {
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self.stop();
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return;
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}
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// if we are deleting the currently playing track, play the track with
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// the same index again, because the next track is now at the position
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// of the one we deleted
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let current = *self.current_track.read().unwrap();
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if let Some(current_track) = current {
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match current_track.cmp(&index) {
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Ordering::Equal => {
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// if we have deleted the last item and it was playing
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// stop playback, unless repeat playlist is on, play next
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if current_track == len {
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if self.get_repeat() == RepeatSetting::RepeatPlaylist {
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self.next(false);
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} else {
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self.stop();
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}
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} else {
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self.play(index, false, false);
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}
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}
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Ordering::Greater => {
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let mut current = self.current_track.write().unwrap();
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current.replace(current_track - 1);
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}
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_ => (),
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}
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}
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if self.get_shuffle() {
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self.generate_random_order();
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}
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}
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pub fn clear(&self) {
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self.stop();
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let mut q = self.queue.write().unwrap();
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q.clear();
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let mut random_order = self.random_order.write().unwrap();
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if let Some(o) = random_order.as_mut() {
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o.clear()
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}
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}
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pub fn len(&self) -> usize {
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self.queue.read().unwrap().len()
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}
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pub fn shift(&self, from: usize, to: usize) {
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let mut queue = self.queue.write().unwrap();
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let item = queue.remove(from);
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queue.insert(to, item);
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// if the currently playing track is affected by the shift, update its
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// index
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let mut current = self.current_track.write().unwrap();
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if let Some(index) = *current {
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if index == from {
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current.replace(to);
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} else if index == to && from > index {
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current.replace(to + 1);
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} else if index == to && from < index {
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current.replace(to - 1);
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}
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}
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}
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pub fn play(&self, mut index: usize, reshuffle: bool, shuffle_index: bool) {
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if shuffle_index && self.get_shuffle() {
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let mut rng = rand::thread_rng();
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index = rng.gen_range(0, &self.queue.read().unwrap().len());
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}
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if let Some(track) = &self.queue.read().unwrap().get(index) {
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self.spotify.load(&track);
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let mut current = self.current_track.write().unwrap();
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current.replace(index);
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self.spotify.update_track();
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if self.spotify.cfg.notify.unwrap_or(false) {
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#[cfg(feature = "notify")]
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if let Err(e) = Notification::new().summary(&track.to_string()).show() {
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error!("error showing notification: {:?}", e);
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}
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}
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}
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if reshuffle && self.get_shuffle() {
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self.generate_random_order()
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}
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}
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pub fn toggleplayback(&self) {
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self.spotify.toggleplayback();
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}
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pub fn stop(&self) {
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let mut current = self.current_track.write().unwrap();
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*current = None;
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self.spotify.stop();
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}
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pub fn next(&self, manual: bool) {
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let q = self.queue.read().unwrap();
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let current = *self.current_track.read().unwrap();
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let repeat = *self.repeat.read().unwrap();
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if repeat == RepeatSetting::RepeatTrack && !manual {
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if let Some(index) = current {
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self.play(index, false, false);
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}
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} else if let Some(index) = self.next_index() {
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self.play(index, false, false);
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if repeat == RepeatSetting::RepeatTrack && manual {
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self.set_repeat(RepeatSetting::RepeatPlaylist);
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}
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} else if repeat == RepeatSetting::RepeatPlaylist && q.len() > 0 {
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let random_order = self.random_order.read().unwrap();
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self.play(
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random_order.as_ref().map(|o| o[0]).unwrap_or(0),
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false,
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false,
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);
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} else {
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self.spotify.stop();
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}
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}
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pub fn previous(&self) {
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let q = self.queue.read().unwrap();
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let current = *self.current_track.read().unwrap();
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let repeat = *self.repeat.read().unwrap();
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if let Some(index) = self.previous_index() {
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self.play(index, false, false);
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} else if repeat == RepeatSetting::RepeatPlaylist && q.len() > 0 {
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if self.get_shuffle() {
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let random_order = self.random_order.read().unwrap();
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self.play(
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random_order.as_ref().map(|o| o[q.len() - 1]).unwrap_or(0),
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false,
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false,
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);
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} else {
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self.play(q.len() - 1, false, false);
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}
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} else if let Some(index) = current {
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self.play(index, false, false);
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}
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}
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pub fn get_repeat(&self) -> RepeatSetting {
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let repeat = self.repeat.read().unwrap();
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*repeat
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}
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pub fn set_repeat(&self, new: RepeatSetting) {
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let mut repeat = self.repeat.write().unwrap();
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*repeat = new;
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}
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pub fn get_shuffle(&self) -> bool {
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let random_order = self.random_order.read().unwrap();
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random_order.is_some()
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}
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fn generate_random_order(&self) {
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let q = self.queue.read().unwrap();
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let mut order: Vec<usize> = Vec::with_capacity(q.len());
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let mut random: Vec<usize> = (0..q.len()).collect();
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if let Some(current) = *self.current_track.read().unwrap() {
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order.push(current);
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random.remove(current);
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}
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let mut rng = rand::thread_rng();
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random.shuffle(&mut rng);
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order.extend(random);
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let mut random_order = self.random_order.write().unwrap();
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*random_order = Some(order);
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}
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pub fn set_shuffle(&self, new: bool) {
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if new {
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self.generate_random_order();
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} else {
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let mut random_order = self.random_order.write().unwrap();
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*random_order = None;
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}
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}
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pub fn get_spotify(&self) -> Arc<Spotify> {
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self.spotify.clone()
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}
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}
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