Files
ncspot/src/config.rs
Thomas Frans fe8f8e78ee style(clippy): enforce clippy use_self lint
Clippy's `use_self` line ensures that `Self` is used instead of the real
name whenever possible. This makes searching easier and cleans up the
code a bit.
2023-09-27 22:06:54 +02:00

344 lines
11 KiB
Rust

use std::collections::HashMap;
use std::path::PathBuf;
use std::sync::{RwLock, RwLockReadGuard, RwLockWriteGuard};
use std::{fs, process};
use cursive::theme::Theme;
use log::{debug, error};
use platform_dirs::AppDirs;
use crate::command::{SortDirection, SortKey};
use crate::model::playable::Playable;
use crate::queue;
use crate::serialization::{Serializer, CBOR, TOML};
pub const CLIENT_ID: &str = "d420a117a32841c2b3474932e49fb54b";
pub const CACHE_VERSION: u16 = 1;
pub const DEFAULT_COMMAND_KEY: char = ':';
/// The playback state when ncspot is started.
#[derive(Clone, Serialize, Deserialize, Debug, PartialEq, Eq)]
pub enum PlaybackState {
Playing,
Paused,
Stopped,
Default,
}
/// The focussed library tab when ncspot is started.
#[derive(Clone, Serialize, Deserialize, Debug, Hash, strum_macros::EnumIter)]
#[serde(rename_all = "lowercase")]
pub enum LibraryTab {
Tracks,
Albums,
Artists,
Playlists,
Podcasts,
Browse,
}
/// The format used to represent tracks in a list.
#[derive(Serialize, Deserialize, Debug, Default, Clone)]
pub struct TrackFormat {
pub left: Option<String>,
pub center: Option<String>,
pub right: Option<String>,
}
impl TrackFormat {
pub fn default() -> Self {
Self {
left: Some(String::from("%artists - %title")),
center: Some(String::from("%album")),
right: Some(String::from("%saved %duration")),
}
}
}
/// The format used when sending desktop notifications about playback status.
#[derive(Serialize, Deserialize, Debug, Default, Clone)]
pub struct NotificationFormat {
pub title: Option<String>,
pub body: Option<String>,
}
impl NotificationFormat {
pub fn default() -> Self {
Self {
title: Some(String::from("%title")),
body: Some(String::from("%artists")),
}
}
}
/// The configuration of ncspot.
#[derive(Clone, Serialize, Deserialize, Debug, Default)]
pub struct ConfigValues {
pub command_key: Option<char>,
pub initial_screen: Option<String>,
pub default_keybindings: Option<bool>,
pub keybindings: Option<HashMap<String, String>>,
pub theme: Option<ConfigTheme>,
pub use_nerdfont: Option<bool>,
pub flip_status_indicators: Option<bool>,
pub audio_cache: Option<bool>,
pub audio_cache_size: Option<u32>,
pub backend: Option<String>,
pub backend_device: Option<String>,
pub volnorm: Option<bool>,
pub volnorm_pregain: Option<f64>,
pub notify: Option<bool>,
pub bitrate: Option<u32>,
pub gapless: Option<bool>,
pub shuffle: Option<bool>,
pub repeat: Option<queue::RepeatSetting>,
pub cover_max_scale: Option<f32>,
pub playback_state: Option<PlaybackState>,
pub track_format: Option<TrackFormat>,
pub notification_format: Option<NotificationFormat>,
pub statusbar_format: Option<String>,
pub library_tabs: Option<Vec<LibraryTab>>,
pub hide_display_names: Option<bool>,
pub credentials: Option<Credentials>,
}
/// Commands used to obtain user credentials automatically.
#[derive(Serialize, Deserialize, Debug, Default, Clone)]
pub struct Credentials {
pub username_cmd: Option<String>,
pub password_cmd: Option<String>,
}
/// The ncspot theme.
#[derive(Serialize, Deserialize, Debug, Default, Clone)]
pub struct ConfigTheme {
pub background: Option<String>,
pub primary: Option<String>,
pub secondary: Option<String>,
pub title: Option<String>,
pub playing: Option<String>,
pub playing_selected: Option<String>,
pub playing_bg: Option<String>,
pub highlight: Option<String>,
pub highlight_bg: Option<String>,
pub highlight_inactive_bg: Option<String>,
pub error: Option<String>,
pub error_bg: Option<String>,
pub statusbar_progress: Option<String>,
pub statusbar_progress_bg: Option<String>,
pub statusbar: Option<String>,
pub statusbar_bg: Option<String>,
pub cmdline: Option<String>,
pub cmdline_bg: Option<String>,
pub search_match: Option<String>,
}
/// The ordering that is used when representing a playlist.
#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct SortingOrder {
pub key: SortKey,
pub direction: SortDirection,
}
/// The runtime state of the music queue.
#[derive(Serialize, Default, Deserialize, Debug, Clone)]
pub struct QueueState {
pub current_track: Option<usize>,
pub random_order: Option<Vec<usize>>,
pub track_progress: std::time::Duration,
pub queue: Vec<Playable>,
}
/// Runtime state that should be persisted accross sessions.
#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct UserState {
pub volume: u16,
pub shuffle: bool,
pub repeat: queue::RepeatSetting,
pub queuestate: QueueState,
pub playlist_orders: HashMap<String, SortingOrder>,
pub cache_version: u16,
pub playback_state: PlaybackState,
}
impl Default for UserState {
fn default() -> Self {
Self {
volume: u16::MAX,
shuffle: false,
repeat: queue::RepeatSetting::None,
queuestate: QueueState::default(),
playlist_orders: HashMap::new(),
cache_version: 0,
playback_state: PlaybackState::Default,
}
}
}
lazy_static! {
/// Configuration files are read/written relative to this directory.
pub static ref BASE_PATH: RwLock<Option<PathBuf>> = RwLock::new(None);
}
/// The complete configuration (state + user configuration) of ncspot.
pub struct Config {
/// The configuration file path.
filename: String,
/// Configuration set by the user, read only.
values: RwLock<ConfigValues>,
/// Runtime state which can't be edited by the user, read/write.
state: RwLock<UserState>,
}
impl Config {
/// Generate the configuration from the user configuration file and the runtime state file.
/// `filename` can be used to look for a differently named configuration file.
pub fn new(filename: Option<String>) -> Self {
let filename = filename.unwrap_or("config.toml".to_owned());
let values = load(&filename).unwrap_or_else(|e| {
eprintln!("could not load config: {e}");
process::exit(1);
});
let mut userstate = {
let path = config_path("userstate.cbor");
CBOR.load_or_generate_default(path, || Ok(UserState::default()), true)
.expect("could not load user state")
};
if let Some(shuffle) = values.shuffle {
userstate.shuffle = shuffle;
}
if let Some(repeat) = values.repeat {
userstate.repeat = repeat;
}
if let Some(playback_state) = values.playback_state.clone() {
userstate.playback_state = playback_state;
}
Self {
filename,
values: RwLock::new(values),
state: RwLock::new(userstate),
}
}
pub fn values(&self) -> RwLockReadGuard<ConfigValues> {
self.values.read().expect("can't readlock config values")
}
pub fn state(&self) -> RwLockReadGuard<UserState> {
self.state.read().expect("can't readlock user state")
}
pub fn with_state_mut<F>(&self, cb: F)
where
F: Fn(RwLockWriteGuard<UserState>),
{
let state_guard = self.state.write().expect("can't writelock user state");
cb(state_guard);
}
pub fn save_state(&self) {
// update cache version number
self.with_state_mut(|mut state| state.cache_version = CACHE_VERSION);
let path = config_path("userstate.cbor");
debug!("saving user state to {}", path.display());
if let Err(e) = CBOR.write(path, self.state().clone()) {
error!("Could not save user state: {}", e);
}
}
pub fn build_theme(&self) -> Theme {
let theme = &self.values().theme;
crate::theme::load(theme)
}
/// Reload the configuration file.
pub fn reload(&self) {
let cfg = load(&self.filename).expect("could not reload config");
*self.values.write().expect("can't writelock config values") = cfg
}
}
/// Parse the configuration file with name `filename` at the configuration base path.
fn load(filename: &str) -> Result<ConfigValues, String> {
let path = config_path(filename);
TOML.load_or_generate_default(path, || Ok(ConfigValues::default()), false)
}
/// Returns the platform app directories for ncspot.
///
/// # Panics
///
/// This panics if the project directories could not be determined. Use `try_proj_dirs` for a
/// non-panicking version.
fn proj_dirs() -> AppDirs {
try_proj_dirs().unwrap()
}
/// Returns the plaform app directories for ncspot if they could be determined,
/// or an error otherwise.
pub fn try_proj_dirs() -> Result<AppDirs, String> {
match *BASE_PATH
.read()
.map_err(|_| String::from("Poisoned RWLock"))?
{
Some(ref basepath) => Ok(AppDirs {
cache_dir: basepath.join(".cache"),
config_dir: basepath.join(".config"),
data_dir: basepath.join(".local/share"),
state_dir: basepath.join(".local/state"),
}),
None => AppDirs::new(Some("ncspot"), true)
.ok_or_else(|| String::from("Couldn't determine platform standard directories")),
}
}
/// Force create the configuration directory at the default project location, removing anything that
/// isn't a directory but has the same name. Return the path to the configuration file inside the
/// directory.
///
/// This doesn't create the file, only the containing directory.
pub fn config_path(file: &str) -> PathBuf {
let proj_dirs = proj_dirs();
let cfg_dir = &proj_dirs.config_dir;
if cfg_dir.exists() && !cfg_dir.is_dir() {
fs::remove_file(cfg_dir).expect("unable to remove old config file");
}
if !cfg_dir.exists() {
fs::create_dir_all(cfg_dir).expect("can't create config folder");
}
let mut cfg = cfg_dir.to_path_buf();
cfg.push(file);
cfg
}
/// Create the cache directory at the default project location, preserving it if it already exists,
/// and return the path to the cache file inside the directory.
///
/// This doesn't create the file, only the containing directory.
pub fn cache_path(file: &str) -> PathBuf {
let proj_dirs = proj_dirs();
let cache_dir = &proj_dirs.cache_dir;
if !cache_dir.exists() {
fs::create_dir_all(cache_dir).expect("can't create cache folder");
}
let mut pb = cache_dir.to_path_buf();
pb.push(file);
pb
}
/// Set the configuration base path. All configuration files are read/written relative to this path.
pub fn set_configuration_base_path(base_path: Option<PathBuf>) {
if let Some(basepath) = base_path {
if !basepath.exists() {
fs::create_dir_all(&basepath).expect("could not create basepath directory");
}
*BASE_PATH.write().unwrap() = Some(basepath);
}
}