add directory Linux-0.98
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176
Linux-0.98/Yggdrasil-0.98.3/usr/g++-include/gen/SkipMap.hP
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176
Linux-0.98/Yggdrasil-0.98.3/usr/g++-include/gen/SkipMap.hP
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// This may look like C code, but it is really -*- C++ -*-
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/*
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Copyright (C) 1991 Free Software Foundation
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This file is part of the GNU C++ Library. This library is free
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software; you can redistribute it and/or modify it under the terms of
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the GNU Library General Public License as published by the Free
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Software Foundation; either version 2 of the License, or (at your
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option) any later version. This library is distributed in the hope
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that it will be useful, but WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the GNU Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free Software
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Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/*
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* Bags implemented via William Pugh SkipList algorithms.
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* CACM, June 1990, p 668-676.
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*
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*/
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#ifndef _<T><C>SkipMap_h
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#ifdef __GNUG__
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#pragma interface
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#endif
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#define _<T><C>SkipMap_h 1
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#include "<T>.<C>.Map.h"
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#include <values.h>
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#include <MLCG.h>
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class <T><C>SkipMap;
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class <T><C>RealSkipMapNode;
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class <T><C>SkipMapNode
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{
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friend class <T><C>SkipMap;
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private:
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<T><C>RealSkipMapNode * * forward;
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protected:
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<T><C>SkipMapNode(int size);
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};
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class <T><C>RealSkipMapNode : public <T><C>SkipMapNode
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{
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friend class <T><C>SkipMap;
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private:
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<T> item;
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<C> cont;
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<T><C>RealSkipMapNode(<T&> h, <C&> i, int size);
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};
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typedef <T><C>RealSkipMapNode* <T><C>SkipMapNodePtr;
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inline <T><C>SkipMapNode::<T><C>SkipMapNode(int size)
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: forward(new <T><C>SkipMapNodePtr[size+1])
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{
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}
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inline <T><C>RealSkipMapNode::<T><C>RealSkipMapNode(<T&> h, <C&> i, int size)
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: item(h), cont(i),
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<T><C>SkipMapNode(size)
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{
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}
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class <T><C>SkipMap : public <T><C>Map
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{
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friend class <T><C>SkipMapinit;
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protected:
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<T><C>SkipMapNode* header;
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int level;
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int max_levels;
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int randoms_left;
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long random_bits;
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static MLCG* gen;
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int random_level(void);
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<T><C>SkipMapNodePtr leftmost();
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<T><C>SkipMapNodePtr rightmost();
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<T><C>SkipMapNodePtr pred(<T><C>SkipMapNodePtr t);
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<T><C>SkipMapNodePtr succ(<T><C>SkipMapNodePtr t);
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void _kill();
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private:
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enum { BITS_IN_RANDOM = LONGBITS-1 };
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public:
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<T><C>SkipMap( <C&> dflt, long size=DEFAULT_INITIAL_CAPACITY);
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<T><C>SkipMap(<T><C>SkipMap& a);
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~<T><C>SkipMap();
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<C>& operator [] (<T&> key);
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void del(<T&> key);
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Pix first();
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void next(Pix& i);
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<T>& key(Pix i);
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<C>& contents(Pix i);
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Pix seek(<T&> key);
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int contains(<T&> key);
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void clear();
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Pix last();
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void prev(Pix& i);
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int OK();
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};
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inline <T><C>SkipMap::~<T><C>SkipMap()
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{
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_kill();
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delete header;
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}
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inline <T><C>SkipMapNodePtr <T><C>SkipMap::leftmost()
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{
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return header->forward[0]==header ? 0 : header->forward[0];
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}
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inline Pix <T><C>SkipMap::first()
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{
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return Pix(leftmost());
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}
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inline Pix <T><C>SkipMap::last()
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{
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return Pix(rightmost());
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}
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inline <T><C>SkipMapNodePtr <T><C>SkipMap::succ(<T><C>SkipMapNodePtr t)
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{
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return t->forward[0]==header ? 0 : t->forward[0];
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}
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inline void <T><C>SkipMap::next(Pix& i)
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{
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if (i != 0) i = Pix(succ((<T><C>SkipMapNodePtr)i));
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}
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inline void <T><C>SkipMap::prev(Pix& i)
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{
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if (i != 0) i = Pix(pred((<T><C>SkipMapNodePtr)i));
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}
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inline <T>& <T><C>SkipMap::key (Pix i)
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{
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if (i == 0) error("null Pix");
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return ((<T><C>SkipMapNodePtr)i)->item;
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}
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inline <C>& <T><C>SkipMap::contents (Pix i)
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{
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if (i == 0) error("null Pix");
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return ((<T><C>SkipMapNodePtr)i)->cont;
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}
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inline int <T><C>SkipMap::contains(<T&> key)
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{
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return seek(key) != 0;
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}
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static class <T><C>SkipMapinit
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{
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public:
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<T><C>SkipMapinit();
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~<T><C>SkipMapinit();
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private:
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static int count;
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} <T><C>skipMapinit;
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#endif
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