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# MAN6
MAN6 (6)
Section 6 of the Manual is unofficial, and describes games and entertainment
programs.
The sections of the manual are:
Section 1: User commands
Section 2: System calls
Section 3: C library
Section 4: File formats
Section 5: Miscellaneous
-->Section 6: Games
Section 7: Special files (devices)
Section 8: Maintenance procedures
# animals
animals (6)
COMMAND animals - twenty-questions type guessing game about animals
SYNTAX animals [database]
FLAGS (none)
EXAMPLES animals Start the game
Animals is a guessing game. The user picks an animal and the computer
tries to guess it by posing questions that should be answered by
typing y for yes and n for no. Whenever the computer loses, it asks
some questions that allow it to improve its database, so as time goes
on, it learns. The default database should be in /usr/lib/animals.
(ast)
# banner
banner (6)
COMMAND banner - print a banner
SYNTAX banner arg ...
FLAGS (none)
EXAMPLES banner happy birthday Print a banner saying happy birthday
Banner prints its arguments on stdout using a matrix of 6 x 6 pixels
per character. The @ sign is us