707 lines
29 KiB
Plaintext
707 lines
29 KiB
Plaintext
From: Digestifier <Linux-Misc-Request@senator-bedfellow.mit.edu>
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To: Linux-Misc@senator-bedfellow.mit.edu
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Reply-To: Linux-Misc@senator-bedfellow.mit.edu
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Date: Fri, 30 Sep 94 17:15:37 EDT
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Subject: Linux-Misc Digest #851
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Linux-Misc Digest #851, Volume #2 Fri, 30 Sep 94 17:15:37 EDT
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Contents:
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kcore [Q] (Frank J. Potolo)
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Procmail for Linux? (Don Rubin)
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Re: SCO WordPerfect: does it run on Linux? (Mark A. Davis)
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Re: 256 colors on laptop X (Brian M Berry)
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Re: Pentium-optimized compiler is slower then 486 gcc-2.5.8 on P5 !!! (Baba Buehler)
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Re: Forgery: Was "Special Sale on QNX!" (Viktor T. Toth)
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Re: Maple V for Linux (Ray Hann)
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Re: New Linux Distribution (Robert Ashcroft)
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Re: Source copyable software is better than artificial life (Aaron Sherman)
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2nd RFD: rec.games.computer.doom.* (John Van Essen)
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Re: Word Processor Project: What happened? (Oliver Mai)
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Re: ObjectBuilder problem, ... (Dongxiao Yue)
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Re: Hmmm (William S. Kaster)
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----------------------------------------------------------------------------
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From: av643@freenet.carleton.ca (Frank J. Potolo)
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Crossposted-To: comp.os.linux.help
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Subject: kcore [Q]
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Date: 30 Sep 1994 10:55:21 -0500
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Reply-To: av643@freenet.carleton.ca
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Hello fellows,
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I have a 16M file in /proc/kcore. Is it ok to delete it?
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Is this one of the core dump files that are useful only
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in debugging? I just want to be careful.
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BTW, check your kcore, pobably it might be as big as
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mine.
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- Frank
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------------------------------
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From: set@cais.com (Don Rubin)
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Subject: Procmail for Linux?
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Date: 30 Sep 1994 01:37:38 GMT
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I was looking for a package to handle automated response Email
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(eg. info@setinc.com), some kind person suggested I use the
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Procmail package (which I retrieved the source for) unfortunatly
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I can't get it to build under Linux. Does anyone have this working
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under Linux?
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Don
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--
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,,,
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(o o)
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_/ _/ _/ _/ _/ _/ _/ _/ _/ _ _/ oOO--(_)--OOo _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/
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_/ Don Rubin Voice: 301-588-8010 _/
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_/ Systems Engineering Technology Inc. Fax: 301-588-0154 _/
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_/ 9703 Forest Glen Court Internet: set@cais.com _/
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_/ Silver Spring, MD 20910-1121 Compuserve: 70402,2714 _/
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_/ _/ _/_/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/
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------------------------------
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From: mark@taylor.infi.net (Mark A. Davis)
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Subject: Re: SCO WordPerfect: does it run on Linux?
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Date: Wed, 28 Sep 1994 13:22:43 GMT
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mjf@clark.net (Marc Fraioli) writes:
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>In article 24574@taylor.infi.net, mark@taylor.infi.net (Mark A. Davis) writes:
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>>The text version flies at an incredible speed. The Xwindows version will
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>>be similar to the Sun version. WordPerfect 5.1 was WordPerfect's first
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>>attempt at X software, it is rather large and slow.... but usable.
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>I have WordPerfect 5.0 for X/Ultrix at work. It is ghastly. Quite
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>probably the worst written piece of software I have ever seen.
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5.0 does not include an X version at all. Which means you are using the
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text version. I do not understand your reaction at all. We have been using
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WordPerfect for Unix since version 4.2. And the text version is very fast,
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functional, mostly bug free, and very stable. The only major problems
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I have seen with WordPerfect for Unix revolve around the 5.1 X version;
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which I imagine most will be fixed in the 6.0 X version.
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BTW- I just tried out SCO Unix WordPerfect 5.1 at home (upgraded the
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kernel finally, so I could load iBCS). ***WOW*** it works, it works
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great, it works fine, it works well, it works!!!! Not only that, but I
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loaded up a demo of Island Write/Draw/Paint I had lying around....
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AND THAT WORKS FLAWLESSLY TOO!!
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Great job people!!!!!
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--
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/--------------------------------------------------------------------------\
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| Mark A. Davis | Lake Taylor Hospital | Norfolk,VA (804)-461-5001x431 |
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| Director/SysAdmin | Information Systems | mark@taylor.infi.net |
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\--------------------------------------------------------------------------/
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------------------------------
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From: berry@ee.cornell.edu (Brian M Berry)
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Subject: Re: 256 colors on laptop X
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Date: 29 Sep 1994 10:57:43 GMT
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Charlie Krasic (buck@wic.waterloo.shl.com) wrote:
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: In article <369k0e$dl6@senator-bedfellow.MIT.EDU> gmarzot@whaler.wellfleet.com () writes:
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: > VGA16 seems to be the only mode detected by X when I start up on an NEC
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: > UltraLite. I looked at the sample Xconfigs and found that the toshiba
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: > laptop only listed VGA16 as well. Is there some inherent limitation here
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: > or can I get 256 colors on my laptop? I know it can handle it since
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: > windows runs with 256 colors.
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: The original Ultralite Versa uses a Chips and Technologies chipset.
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: XFree86 doesn't support that chipset, so the only server that works is
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: the generic VGA16 server. It is extremely slow and you run out of
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: colours real fast.
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(Install?)/Run the "SuperProbe" program (can't remember if it was a part
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of the distribution I installed or what)....if it's a Chips&Tech 65530
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series chipset, ftp to ftp.ens.fr and you can get a 256-color server
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there.
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//////////////////////////////////////////////////////////////////////////////
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Brian Michael Berry berry@ee.cornell.edu
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Graduate Student / Electrical Engineering
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Cornell University / Ithaca NY
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------------------------------
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From: baba@ph-meter.beckman.uiuc.edu (Baba Buehler)
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Subject: Re: Pentium-optimized compiler is slower then 486 gcc-2.5.8 on P5 !!!
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Date: 30 Sep 94 01:43:51 GMT
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Reply-To: baba@beckman.uiuc.edu
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I too have noticed mixed results with the i2.5.8p version of gcc. With POV,
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the -O6 -m486 standard gcc was >faster< than the pentium version. However,
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when I recompiled Crack 4.1 with the Pentium gcc, I got 30% improvement over
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the -O6 -m486 version.
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I'm waiting for a better written P5 compiler before I take the time/trouble
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to recompile much.
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--
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%>- Baba Z Buehler
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%>- Beckman Institute Systems Services, Urbana Illinois
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%>- WWW: http://www.beckman.uiuc.edu/groups/biss/people/baba/
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%>- PGP Public Key available via WWW & public key servers
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------------------------------
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From: vttoth@vttoth.com (Viktor T. Toth)
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Subject: Re: Forgery: Was "Special Sale on QNX!"
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Date: Tue, 27 Sep 1994 09:55:30
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In article <1994Sep25.130813.1065@light-house.uucp> las@light-house.uucp writes:
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> Please do not flame the article: "Special Sale On QNX!".
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>
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> It is a feeble attempt at forgery, and was not posted
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> by a commercial distributor of QNX.
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>
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> It was posted from an undergrad account at uwaterloo.ca,
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> and I have contacted the site admin to ask him to look into this matter.
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Good eye; thanks for letting us folks who didn't spot this is the header know.
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QNX is too fine a product to suffer from this form of crude abuse.
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Viktor
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------------------------------
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From: mshann@hyperthink.lerc.nasa.gov (Ray Hann)
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Subject: Re: Maple V for Linux
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Date: 30 Sep 1994 01:44:28 GMT
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In article <36ctcd$g5d@coranto.ucs.mun.ca> tony@engr.mun.ca writes:
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>rossn@unbc.edu (Ross Niebergall) writes:
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>
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>I would imagine the higher price for maple is due to unix being a
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>multi-user platform. Windows is for one person, however on a unix
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>implementation of a program (unless it is otherwise restricted, and
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>I dont think maple is) then that program is available to alot of
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>people.
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Isn't windows for workgroups multi-user? I know NT is definitely multi-user.
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I have been waiting for Maple for Linux, but I thought the port was
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going to be the student version for around $100 US. I think the Linux
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community is not going to be willing to shell out the $500+ or whatever
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it is, since a lot of people who use Linux are on student budgets. I hope
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there is a port of the student version for Linux, otherwise the folks at
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Waterloo made a big goof. My guess is they can sell a lot more $100
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student versions for Linux, than they will sell of the full unix-like port.
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Ray
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--
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=============================================================================
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Ray Hann |
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NASA Lewis Research Center |
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Cleveland, Ohio 44135 | email: mshann@hyperthink.lerc.nasa.gov
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=============================================================================
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Deep Magic in Scheme
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==>(set! x (eval '(define (set! a b) (sows_ear->silk_purse C++-program))))
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=============================================================================
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------------------------------
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From: rna@leland.Stanford.EDU (Robert Ashcroft)
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Subject: Re: New Linux Distribution
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Date: 28 Sep 1994 18:02:33 GMT
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In article <36ber3$4ht@gandalf.rutgers.edu>,
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Juana Moreno <madrid@gandalf.rutgers.edu> wrote:
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>I have been thinking of putting up a new Linux distribution especially
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>oriented to DOS-Win dummies.
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This is a really bad idea, if only for the following reason (an believe
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me, there is much more than this that is wrong with it):
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Someone interested in Linux who got their hands on a copy of your
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distribution might easily conclude that Linux was a severely brain-damaged
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version of Unix, whereas in fact only your distribution would be
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severely brain-damaged.
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If you must do this, please do us the favor of calling it something other
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than Linux. At least call it Linux-Dumb, or Linux-Stupid or something,
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so people are in no doubt that this is really Linux.
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RNA
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------------------------------
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Crossposted-To: comp.lang.tcl,gnu.misc.discuss,comp.lang.perl,comp.lang.python
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From: asherman@fmrco.com (Aaron Sherman)
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Subject: Re: Source copyable software is better than artificial life
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Reply-To: asherman@FMRCO.COM
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Date: Fri, 30 Sep 1994 18:10:34 GMT
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Please note that followups are directed at gnu.misc.discuss...
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>>>>> On 29 Sep 1994, josefd@albert.ssl.berkeley.edu (Josef Dalcolmo) said:
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Josef> Aaron Watters <aaron@vienna.njit.edu> wrote:
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>Free software is artificial life, but better.
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Josef> And free software and it's life is threatened by lawsuits,
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Josef> software patents and interface copyrights. (That includes
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Josef> programs like X-Windows or the free spreadsheet you are using
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Josef> right now!)
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You know, I'm a member of the LPF, but I just can't remember any
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instance where free software was stopped by a lawsuit, patent or
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interface copyright. Is there an example? Apple vs. whomever-it-is-
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this-week doesn't count, because it was never vs. free software. I've
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never heard of a free software package's author being sued for
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producing free software.
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I joined the league because I think that software patents and UI
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copyrights are bad things, not because I see them having much of an
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impact on free software.
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-AJS
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--
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==============================================
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| Aaron Sherman | "B4 f w+ c kv s+(--)v r p" |____________________________
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============================================I=Kinetics, Inc. |
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Voice: (617)563-5079 |19 Bishop Allen Dr. |
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Fax: (617)661-8625 |Cambridge, MA 02139 |
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Pager: (508)545-0584 |asherman@i-kinetics.com |
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"I do not speak for I-Kinetics, -------------------------------
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or Fidelity Investments."
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Finger asherman@world.std.com for fmrco.com and i-kinetics.com PGP keys
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i-kinetics.com fingerprint = 62 6A 5E EB 6B 2A 46 48 3D 06 01 79 66 A2 87 0C
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fmrco.com fingerprint = 54 B2 2C E8 32 65 C1 9E CE B2 57 AC 58 BC 75 34
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------------------------------
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From: vanes002@maroon.tc.umn.edu (John Van Essen)
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Crossposted-To: news.announce.newgroups,news.groups,alt.games.doom,alt.games.doom.announce,comp.sys.ibm.pc.games.action,comp.sys.sgi.misc,comp.sys.next.misc,comp.os.os2.games
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Subject: 2nd RFD: rec.games.computer.doom.*
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Date: 30 Sep 1994 16:16:58 -0400
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2nd REQUEST FOR DISCUSSION (RFD)
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rec.games.computer.doom.*
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[Added .ports group and an explanation why *.id.* is discouraged.]
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[See the EPILOGUE TO 2ND RFD at the end for comments about changes.]
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Group Names: rec.games.computer.doom.{announce,help,misc,editing,
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gameplay,multiplayer,ports}
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Status: 1 Moderated (announce), 6 Unmoderated
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Distribution: World
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Summary: Discussion of the game DOOM and its sequels and add-ons.
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Replaces alt.games.{doom,doom.announce,doom.newplayers}
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Proposed By: John Van Essen <vanes002@maroon.tc.umn.edu>
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With Help From: Contributors in alt.games.doom too numerous to mention.
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Posting Date: Sep 19 1994 (1st RFD)
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Posted To: news.announce.newgroups comp.sys.ibm.pc.games.action
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news.groups comp.sys.sgi.misc
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alt.games.doom.announce comp.sys.next.misc
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alt.games.doom comp.os.linux.misc
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comp.os.os2.games
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Proposed Newsgroup Lines:
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rec.games.computer.doom.announce Info/FAQs/reviews about DOOM (Moderated)
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rec.games.computer.doom.help DOOM Help Service (new players welcome)
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rec.games.computer.doom.misc Talking about DOOM and id Software
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rec.games.computer.doom.editing Editing and hacking DOOM-related files
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rec.games.computer.doom.gameplay Playing DOOM and user-created levels
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rec.games.computer.doom.multiplayer Tourneys, opponent ads, config questions
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rec.games.computer.doom.ports Topics unique to non-DOS ports of DOOM
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NOTE: The new rec.games.computer and rec.games.computer.doom nodes whose
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creation is implied here are not newsgroups - no posting intended there.
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PURPOSE
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=======
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The rec.games.computer.doom hierarchy is for discussing various topics
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relating to the popular action-oriented computer game DOOM, written by
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id Software, and its sequels and user-written add-ons. It would also
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consolidate DOOM-related discussion currently underway in other
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newsgroups. It is intended for world-wide distribution.
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This proposal also establishes a new rec.games.computer newsgroup
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subhierarchy for games that run on general-purpose computers.
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DISCUSSION
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==========
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The Sep 11 "Top 25 News Groups by number of articles for the last 2 weeks"
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article in news.lists shows that alt.games.doom currently gets almost
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300 articles/day - the 5th-highest posting rate by individuals to a single
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newsgroup (throwing out the top 3 'newsgroups'):
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No. of $ Cost % of Cumulative
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Rank Kbytes Articles per Site Total % of Total Group (Articles/contributor)
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1 491023.9 14891 39.30 0.7% 0.7% alt.binaries.pictures.* (4.3)
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2 20405.6 7666 20.23 0.4% 1.1% ncar.weather (7666.0)
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3 8874.7 5380 14.20 0.3% 1.3% inet (2.0)
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4 2982.6 4798 12.66 0.2% 1.6% relcom.commerce.food (6.4)
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5 7867.3 4670 12.32 0.2% 1.8% cbd.procurements (1.0)
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6 6557.3 4616 12.18 0.2% 2.0% misc.jobs.offered (5.4)
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7 8074.9 4531 11.96 0.2% 2.2% rec.games.deckmaster (3.9)
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8 4902.9 4071 10.74 0.2% 2.4% alt.games.doom (2.9)
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An alt.games.doom.announce newsgroup was created after discussion in
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alt.config, but more splitting is needed for unmoderated topics.
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Some DOOM-related newsgroups were created without discussion in either
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alt.games.doom or alt.config and are likely to have poor propagation.
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Among them are alt.games.doom.newplayers, alt.games.quake, and a few others.
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DOOM was developed on a NeXT and is being ported to other platforms.
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Versions exist for the PC (MSDOS/LINUX/QNX), SGI (Irix 5.2), and NeXT,
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with ports planned or in progress to WINDOWS, OS/2, MAC, JAG, and SEGA.
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So the potential readership of a DOOM-related newsgroup continues to grow.
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RATIONALE FOR THE SPLIT
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=======================
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Readers looking for information in specific areas are finding it more and
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more difficult to sift through the general chatter to find relevant posts.
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The split allows players to choose topics according to their interests.
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Someone new to DOOM, for example, might ignore .matches, lurk in .editing,
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and post to .gameplay. An editor developer might ignore the .gameplay
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and .multiplayer groups and post to .editing.
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The split also allows readers who pay for access or who have slow transfer
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rates to select a subset of the currently undifferentiated articles. This
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may allow the return of readers who "unsubscribed" due to the high volume.
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However, if the group is split into too many sub-specialties, it's going
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to be difficult for someone with wide and varying interests to keep up.
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There will be no subgroups for binaries. The current alt.binaries.doom
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newsgroup will suffice.
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RATIONALE FOR CHOOSING REC.GAMES.COMPUTER.DOOM
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==============================================
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The volume of posting indicates that alt.games.doom is very popular and
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deserves "promotion" to the Big 7. So in conjunction with the splitting,
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now is the time to pack up and move. This will better encourage readers
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to post to the appropriate subgroup than to attempt (and fail) to split
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alt.games.doom in place. Poorly propagated alt groups won't get used.
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Many sites don't carry alt groups, so current comp.sys.ibm.pc.games.action
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readers could get more complete DOOM info by reading these Big 7 newsgroups.
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DOOM is not machine or OS-specific - hence the proposed rec.games location.
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A possible rec.games.id subhierarchy was discussed, but comments from
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group-advice strongly advised against a company-based subhierarchy, and
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recommended the establishment of a rec.games.computer subheirarchy.
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Hierarchies should be maximally informative and TOPICAL. This
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means that we try to split up the "namespace" in way that will
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accomodate the widest possible range of current and future groups.
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Groups are created for popular topics. It is a very bad precedent
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to put a given topical newsgroup into a vendor-name hierarchy;
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this will artificially enhance the odds of less popular products
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by the same company getting a newsgroup before more popular ones
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from other companies. Furthermore, in the games industry, there
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is not as much company name recognition as there is recognition
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of specific game titles. "Emphasize the obvious."
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The interest in computer games (DOOM in particular) is growing, and now
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is a good time to establish a rec.games.computer subhierarchy to gather
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together computer-based games. There are no machine or OS requirments -
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only that the game run on a general-purpose type of computer.
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The few computer-related games already under rec.games will stay put -
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they will not affected by the creation of rec.games.computer.
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CHARTERS
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========
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rec.games.computer.doom.announce Info/FAQs/reviews about DOOM (Moderated)
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|
The sort of postings likely to be to be approved by the moderator are
|
|
general announcements that are interesting to the broad spectrum of DOOM
|
|
players. Examples of these types of articles are:
|
|
|
|
- Anything from id Software
|
|
- New PWAD and LMP announcements
|
|
- Announcements of new versions of utilities like DEU and DEHACKED
|
|
- Tourney announcements
|
|
- FTP site news (downtime, user limits, etc)
|
|
- FAQs and similarly informative documents
|
|
- Reviews of user-written PWADs
|
|
|
|
The current moderator of alt.games.doom.announce, Tony Lezard, says that
|
|
he'd be happy to moderate this newsgroup using the current addresses.
|
|
Articles would be crossposted to both announce groups for awhile, with
|
|
the alt group fading out eventually. The addresses are:
|
|
|
|
Submit: doom@mantis.co.uk
|
|
Contact: doom-request@mantis.co.uk (Tony Lezard)
|
|
|
|
This newsgroup replaces alt.games.doom.announce.
|
|
|
|
rec.games.computer.doom.help DOOM Help Service (new players welcome)
|
|
|
|
This unmoderated newsgroup is the headquarters of the DOOM Help Service.
|
|
Readers new to USENET or to DOOM who post questions here will receive a
|
|
flame-free friendly response from experienced USENETters and DOOM players.
|
|
Game setup, hardware problems, modem/network setup, secrets, cheats, how
|
|
to get DOOM and related utilities are a few examples of suitable topics.
|
|
|
|
Questions about modifying/editing levels belong in the .editing group.
|
|
|
|
This newsgroup replaces alt.games.doom.newplayers.
|
|
|
|
rec.games.computer.doom.misc Talking about DOOM and id Software
|
|
|
|
Here is where discussion occurs about non-play-related issues that
|
|
aren't suitable (or only marginally so) for the other subgroups.
|
|
Examples are FTP issues, ports of DOOM to other systems, piracy,
|
|
"DOOM - the Movie", DOOM II vs. DOOM, what's the best soundcard,
|
|
DOOM-related ads, comparisons with other games, magazine articles,
|
|
people at id and their cars, future id plans. In general, if it
|
|
isn't about actually playing the game, post it here.
|
|
|
|
rec.games.computer.doom.editing Editing and hacking DOOM-related files
|
|
|
|
Discussion here covers modifying the DOOM environment, especially the
|
|
EXE and WAD files. There are many user-written utilities available that
|
|
do these types of things. Some authors and experienced users can answer
|
|
questions about design techniques and using the utilities. Examples of
|
|
topics are effects of design error (HOM, Medusa), design problems in
|
|
user-written PWADs, modifying default DOOM behavior, utility enhancements.
|
|
|
|
Questions about playing user-written PWADs (secrets, keys, etc.) should
|
|
not be posted here - post in .gameplay instead.
|
|
|
|
The doom-editing mailing list (created to escape the noise in a.g.d)
|
|
perhaps would fold back into this newsgroup or be gatewayed thereto.
|
|
|
|
rec.games.computer.doom.gameplay Playing DOOM and user-created levels
|
|
|
|
Discussion about playing DOOM takes place here (not only about playing
|
|
id's original levels, but also about playing user-written PWADs).
|
|
Topics include how to find secrets, keyboard/mouse movement techniques,
|
|
side-effects of playing DOOM, where to find good PWADS (and which ones
|
|
are favorites), deathmatch experiences, and so forth.
|
|
|
|
PWAD upload notices can be posted here when not posted in .announce.
|
|
|
|
Non-gameplay-related topics belong in the .misc group.
|
|
|
|
rec.games.computer.doom.multiplayer Tourneys, opponent ads, config questions
|
|
|
|
Here is where to find info about playing DOOM with multiple players.
|
|
Readers in search of modem/network multi-player (co-op or deathmatch)
|
|
partners can look here for ads or post their own. Deathmatch tournament
|
|
announcements, results, and discussion thereof also go here. Difficult
|
|
problems with connectivity or configurations can be discussed here, too.
|
|
|
|
rec.games.computer.doom.ports Topics unique to non-MSDOS ports of DOOM
|
|
|
|
Users of LINUX, QNX, SGI (Irix 5.2), NeXTSTEP, WINDOWS, OS/2, MAC,
|
|
JAG, SEGA or any other non-MSDOS version of DOOM can discuss topics
|
|
unique to those ports that MSDOS-only users wouldn't be interested in
|
|
or be able to help with. Questions currently posted to the OS- or
|
|
SYS-specific groups about DOOM should be posted here.
|
|
|
|
|
|
CROSSPOSTING AMONG REC.GAMES.COMPUTER.DOOM NEWSGROUPS
|
|
=====================================================
|
|
|
|
In general, cross-posting among discussion groups is strongly discouraged.
|
|
Articles posted to .announce can be cross-posted to other relevant groups.
|
|
|
|
|
|
CONSEQUENCES FOR ALT.GAMES.DOOM GROUPS
|
|
======================================
|
|
|
|
Once the rec.games groups are created, there'll be massive cross-posting
|
|
to the existing alt.games.doom newsgroups until the new newsgroups are
|
|
created on the participating news servers. About a month after the
|
|
initial newgroups, cross-posting will be discouraged, and reminders will
|
|
be posted to the following newsgroups directing them elsewhere:
|
|
|
|
alt.games.doom -> rec.games.computer.doom.misc (mostly)
|
|
alt.games.doom.newplayers -> rec.games.computer.doom.help
|
|
alt.games.doom.announce -> rec.games.computer.doom.announce
|
|
|
|
After 6 months, an attempt can be made to rmgroup the alt.games.doom
|
|
hierarchy if no traffic remains. Given the anarchy in alt, there
|
|
will be news sites that won't honor the rmgroup, so it will never
|
|
completely go away. Such is life in USENET.
|
|
|
|
EPILOGUE
|
|
========
|
|
|
|
The discussion period lasts 21 days from the initial post of this RFD.
|
|
If there are no major objections to the naming or placement, then the
|
|
CFV (Call For Votes) will be issued, lasting for 22 days. Following
|
|
the vote, there is a 5 day discussion period after which newsgroups that
|
|
passed will be newgrouped by the moderator of news.announce.newgroups.
|
|
|
|
This RFD was discussed for about 10 days in alt.games.doom and many
|
|
suggestions were incorporated, so many issues have already been addressed.
|
|
|
|
Followups to this post are directed to news.groups, which is where
|
|
further discussion will take place. Cross-posted followups are
|
|
discouraged. Please read news.groups to participate.
|
|
|
|
EPILOGUE TO 2ND RFD
|
|
===================
|
|
|
|
Since each subgroup has its own proponents and is voted on separately,
|
|
I am inclined to let the voting public determine which groups are kept
|
|
rather than decide on my own which ones to eliminate from the RFD.
|
|
|
|
The groups that nearly everyone agrees are absolutely neccessary are
|
|
.announce, .help, .editing, and .misc. Voters can abstain on a group
|
|
to allow other voters to determine its fate. If .ports, for example,
|
|
doesn't get enough YES votes from the non-dos users, then out it goes!
|
|
If not enough people think it's needed, then it isn't.
|
|
|
|
Is the name .ports descriptive enough? .non-dos (or .non-msdos) is too
|
|
exclusionary - it's customary to emphasize what's INcluded, not what's
|
|
EXcluded. Suggestions welcome.
|
|
|
|
------------------------------
|
|
|
|
From: mai@x4u2.desy.de (Oliver Mai)
|
|
Crossposted-To: alt.flame
|
|
Subject: Re: Word Processor Project: What happened?
|
|
Date: 29 Sep 1994 09:45:16 GMT
|
|
|
|
In article <363lci$1f0@virusdd.GUN.de>, cyrus@virusdd.GUN.de (Ulrich Cyrus) writes:
|
|
|> Lars Hofhansl (lars@hboix1.enet.dec.com) wrote:
|
|
|>
|
|
|> : Go and get "andrew" from sunsite. It's wysiwyg, it's good, it's fast, and it's
|
|
|> : for free.
|
|
|>
|
|
|> : sunsite.unc.edu:/pub/Linux/X11/andrew/...
|
|
|>
|
|
|> and it does not support umlauts in a reasonable way (no way to input with
|
|
|> german Xmodmap directly - only by pressing strange key-kombinations :(
|
|
|>
|
|
|> regards, Ulrich
|
|
|
|
Strange, for me the umlauts work! I can use all umlauts precisely
|
|
as in any other editor. I don't know why it works, as I did not change
|
|
anything. One thing I did change in order to get umlauts printed nicely
|
|
even for large fonts is the comps file. I can post it to anyone who needs
|
|
it, but the changes are very straightforward.
|
|
|
|
But there are drawbacks with ez. For the first, it seems not to support
|
|
coloured output yet and font scaling doesn't work in the same way as
|
|
in Ghostscript (allthough I have scalable PS fonts from ATM correctly
|
|
installed for both gs and X), so it is not really WYSIWYG (even less than
|
|
MS Word 2.0 for Windows). But the auis-src package is really great!
|
|
|
|
Regards, Oliver
|
|
|
|
------------------------------
|
|
|
|
Crossposted-To: comp.os.linux.help
|
|
From: dyue@unity.cs.umn.edu (Dongxiao Yue)
|
|
Subject: Re: ObjectBuilder problem, ...
|
|
Date: Wed, 28 Sep 1994 18:15:28 GMT
|
|
|
|
In <dyue.780727290@mega> dyue@mega.cs.umn.edu (Dongxiao Yue) writes:
|
|
|
|
>Hi, folks,
|
|
|
|
> I just installed OI for Linux, the thing does not look pretty as
|
|
> a Motif-like application(maybe I do not know where are the resources to set),
|
|
> another serious problem is:
|
|
> with the default settings, all the dialogs do not have a title bar
|
|
> added by the window manager(Fvwm), so i can not move the palete dialog
|
|
> and all the other stuff poped-up.
|
|
|
|
> Is there a way to tell the Fvwm to add the title bar? I checked
|
|
> the file uib.cf but found nothing.
|
|
|
|
|
|
>Dongxiao
|
|
|
|
>
|
|
I figured out that the way is to let Fvwm Decorate transient windows
|
|
in the fvwm.system file. Now the problem, as I try to compile
|
|
the generated source, there are errors reported by my gcc-2.5.6 about
|
|
typedefs, I patched gcc using the patch got from tsx-11, these errors
|
|
are gone, but there are a lot of errors about inconsistent fuction types.
|
|
|
|
What is the advantage of using OI instead of InterViews?
|
|
Is there a free builder for real Motif (in C)?
|
|
|
|
|
|
D. Yue
|
|
|
|
|
|
------------------------------
|
|
|
|
From: wsk@purple.mayfield.hp.com (William S. Kaster)
|
|
Crossposted-To: alt.fan.linus-torvalds
|
|
Subject: Re: Hmmm
|
|
Date: 29 Sep 1994 04:52:50 GMT
|
|
Reply-To: wsk@wskcc.com
|
|
|
|
|
|
Hooray Linus! All Hail Linus!
|
|
|
|
-wsk
|
|
--
|
|
=====
|
|
William S. Kaster
|
|
email: wsk@wskcc.com
|
|
|
|
--
|
|
|
|
-wsk
|
|
--
|
|
=====
|
|
William S. Kaster
|
|
email: wsk@mayfield.hp.com
|
|
|
|
|
|
------------------------------
|
|
|
|
|
|
** FOR YOUR REFERENCE **
|
|
|
|
The service address, to which questions about the list itself and requests
|
|
to be added to or deleted from it should be directed, is:
|
|
|
|
Internet: Linux-Misc-Request@NEWS-DIGESTS.MIT.EDU
|
|
|
|
You can send mail to the entire list (and comp.os.linux.misc) via:
|
|
|
|
Internet: Linux-Misc@NEWS-DIGESTS.MIT.EDU
|
|
|
|
Linux may be obtained via one of these FTP sites:
|
|
nic.funet.fi pub/OS/Linux
|
|
tsx-11.mit.edu pub/linux
|
|
sunsite.unc.edu pub/Linux
|
|
|
|
End of Linux-Misc Digest
|
|
******************************
|