Improve context menus to make the UX/UI more consistent (#923)
* Add save option to context menu of all possible ListItems * Add play options to context menus * Fix for playlists and tracks * Move playback controls into main menu
This commit is contained in:
@@ -302,6 +302,16 @@ impl ListItem for Album {
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)
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}
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#[inline]
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fn is_saved(&self, library: Arc<Library>) -> Option<bool> {
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Some(library.is_saved_album(self))
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}
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#[inline]
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fn is_playable(&self) -> bool {
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true
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}
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fn as_listitem(&self) -> Box<dyn ListItem> {
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Box::new(self.clone())
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}
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@@ -202,6 +202,16 @@ impl ListItem for Artist {
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.map(|id| format!("https://open.spotify.com/artist/{}", id))
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}
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#[inline]
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fn is_saved(&self, library: Arc<Library>) -> Option<bool> {
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Some(library.is_followed_artist(self))
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}
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#[inline]
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fn is_playable(&self) -> bool {
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true
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}
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fn as_listitem(&self) -> Box<dyn ListItem> {
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Box::new(self.clone())
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}
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@@ -110,6 +110,11 @@ impl ListItem for Episode {
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Some(format!("https://open.spotify.com/episode/{}", self.id))
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}
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#[inline]
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fn is_playable(&self) -> bool {
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true
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}
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fn as_listitem(&self) -> Box<dyn ListItem> {
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Box::new(self.clone())
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}
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@@ -324,6 +324,20 @@ impl ListItem for Playlist {
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))
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}
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fn is_saved(&self, library: Arc<Library>) -> Option<bool> {
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// save status of personal playlists can't be toggled for safety
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if !library.is_followed_playlist(self) {
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return None;
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}
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Some(library.is_saved_playlist(self))
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}
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#[inline]
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fn is_playable(&self) -> bool {
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true
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}
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fn as_listitem(&self) -> Box<dyn ListItem> {
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Box::new(self.clone())
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}
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@@ -150,6 +150,16 @@ impl ListItem for Show {
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Some(format!("https://open.spotify.com/show/{}", self.id))
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}
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#[inline]
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fn is_saved(&self, library: Arc<Library>) -> Option<bool> {
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Some(library.is_saved_show(self))
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}
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#[inline]
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fn is_playable(&self) -> bool {
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true
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}
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fn as_listitem(&self) -> Box<dyn ListItem> {
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Box::new(self.clone())
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}
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@@ -333,6 +333,16 @@ impl ListItem for Track {
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Some(self.clone())
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}
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#[inline]
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fn is_saved(&self, library: Arc<Library>) -> Option<bool> {
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Some(library.is_saved_track(&Playable::Track(self.clone())))
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}
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#[inline]
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fn is_playable(&self) -> bool {
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true
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}
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fn as_listitem(&self) -> Box<dyn ListItem> {
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Box::new(self.clone())
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}
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@@ -47,6 +47,17 @@ pub trait ListItem: Sync + Send + 'static {
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None
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}
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#[allow(unused_variables)]
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#[inline]
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fn is_saved(&self, library: Arc<Library>) -> Option<bool> {
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None
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}
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#[inline]
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fn is_playable(&self) -> bool {
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false
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}
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fn as_listitem(&self) -> Box<dyn ListItem>;
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}
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@@ -1,4 +1,3 @@
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use std::borrow::Borrow;
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use std::sync::Arc;
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use cursive::view::{Margins, ViewWrapper};
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@@ -15,6 +14,7 @@ use crate::model::track::Track;
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use crate::queue::Queue;
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#[cfg(feature = "share_clipboard")]
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use crate::sharing::write_share;
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use crate::spotify::PlayerEvent;
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use crate::traits::{ListItem, ViewExt};
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use crate::ui::layout::Layout;
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use crate::ui::modal::Modal;
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@@ -42,7 +42,6 @@ pub struct SelectArtistActionMenu {
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}
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enum ContextMenuAction {
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PlayTrack(Box<Track>),
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ShowItem(Box<dyn ListItem>),
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SelectArtist(Vec<Artist>),
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SelectArtistAction(Artist),
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@@ -50,36 +49,14 @@ enum ContextMenuAction {
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ShareUrl(String),
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AddToPlaylist(Box<Track>),
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ShowRecommendations(Box<Track>),
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ToggleTrackSavedStatus(Box<Track>),
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ToggleSavedStatus(Box<dyn ListItem>),
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Play(Box<dyn ListItem>),
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PlayNext(Box<dyn ListItem>),
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TogglePlayback,
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Queue(Box<dyn ListItem>),
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}
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impl ContextMenu {
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pub fn play_track_dialog(queue: Arc<Queue>, track: Track) -> NamedView<PlayTrackMenu> {
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let track_title = track.title.clone();
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let mut track_action_select = SelectView::<bool>::new();
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track_action_select.add_item("Play now", true);
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track_action_select.add_item("Add to queue", false);
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track_action_select.set_on_submit(move |s, selected| {
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match selected {
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true => track.borrow().clone().play(queue.clone()),
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false => track.borrow().clone().queue(queue.clone()),
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}
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s.pop_layer();
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});
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let dialog = Dialog::new()
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.title(format!("Play track: {}", track_title))
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.dismiss_button("Cancel")
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.padding(Margins::lrtb(1, 1, 1, 0))
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.content(ScrollView::new(
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track_action_select.with_name("playtrack_select"),
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));
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PlayTrackMenu {
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dialog: Modal::new_ext(dialog),
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}
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.with_name("playtrackmenu")
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}
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pub fn add_track_dialog(
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library: Arc<Library>,
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spotify: Spotify,
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@@ -126,7 +103,7 @@ impl ContextMenu {
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let dialog = Dialog::new()
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.title("Add track to playlist")
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.dismiss_button("Cancel")
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.dismiss_button("Close")
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.padding(Margins::lrtb(1, 1, 1, 0))
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.content(ScrollView::new(list_select.with_name("addplaylist_select")));
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@@ -159,7 +136,7 @@ impl ContextMenu {
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let dialog = Dialog::new()
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.title("Select artist")
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.dismiss_button("Cancel")
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.dismiss_button("Close")
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.padding(Margins::lrtb(1, 1, 1, 0))
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.content(ScrollView::new(artist_select.with_name("artist_select")));
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@@ -210,7 +187,7 @@ impl ContextMenu {
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"Select action for artist: {}",
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artist.name.as_str()
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))
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.dismiss_button("Cancel")
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.dismiss_button("Close")
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.padding(Margins::lrtb(1, 1, 1, 0))
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.content(ScrollView::new(
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artist_action_select.with_name("artist_action_select"),
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@@ -225,11 +202,34 @@ impl ContextMenu {
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Dialog::text("This track is already in your playlist")
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.title("Track already exists")
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.padding(Margins::lrtb(1, 1, 1, 0))
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.dismiss_button("Cancel")
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.dismiss_button("Close")
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}
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pub fn new(item: &dyn ListItem, queue: Arc<Queue>, library: Arc<Library>) -> NamedView<Self> {
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let mut content: SelectView<ContextMenuAction> = SelectView::new();
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if item.is_playable() {
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if item.is_playing(queue.clone())
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&& queue.get_spotify().get_current_status()
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== PlayerEvent::Paused(queue.get_spotify().get_current_progress())
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{
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// the item is the current track, but paused
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content.insert_item(0, "Resume", ContextMenuAction::TogglePlayback);
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} else if !item.is_playing(queue.clone()) {
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// the item is not the current track
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content.insert_item(0, "Play", ContextMenuAction::Play(item.as_listitem()));
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} else {
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// the item is the current track and playing
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content.insert_item(0, "Pause", ContextMenuAction::TogglePlayback);
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}
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content.insert_item(
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1,
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"Play next",
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ContextMenuAction::PlayNext(item.as_listitem()),
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);
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content.insert_item(2, "Queue", ContextMenuAction::Queue(item.as_listitem()));
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}
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if let Some(artists) = item.artists() {
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let action = match artists.len() {
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0 => None,
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@@ -244,9 +244,11 @@ impl ContextMenu {
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)
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}
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}
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if let Some(a) = item.album(queue.clone()) {
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content.add_item("Show album", ContextMenuAction::ShowItem(Box::new(a)));
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}
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#[cfg(feature = "share_clipboard")]
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{
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if let Some(url) = item.share_url() {
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@@ -256,28 +258,27 @@ impl ContextMenu {
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content.add_item("Share album", ContextMenuAction::ShareUrl(url));
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}
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}
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if let Some(t) = item.track() {
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content.insert_item(
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0,
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"Play track",
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ContextMenuAction::PlayTrack(Box::new(t.clone())),
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);
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content.add_item(
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"Add to playlist",
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ContextMenuAction::AddToPlaylist(Box::new(t.clone())),
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);
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content.add_item(
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"Similar tracks",
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ContextMenuAction::ShowRecommendations(Box::new(t.clone())),
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);
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content.add_item(
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match library.is_saved_track(&Playable::Track(t.clone())) {
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true => "Unsave track",
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false => "Save track",
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},
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ContextMenuAction::ToggleTrackSavedStatus(Box::new(t)),
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ContextMenuAction::ShowRecommendations(Box::new(t)),
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)
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}
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// If the item is saveable, its save state will be set
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if let Some(savestatus) = item.is_saved(library.clone()) {
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content.add_item(
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match savestatus {
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true => "Unsave",
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false => "Save",
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},
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ContextMenuAction::ToggleSavedStatus(item.as_listitem()),
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);
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}
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// open detail view of artist/album
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{
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@@ -288,10 +289,6 @@ impl ContextMenu {
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s.pop_layer();
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match action {
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ContextMenuAction::PlayTrack(track) => {
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let dialog = Self::play_track_dialog(queue, *track.clone());
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s.add_layer(dialog);
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}
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ContextMenuAction::ShowItem(item) => {
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if let Some(view) = item.open(queue, library) {
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s.call_on_name("main", move |v: &mut Layout| v.push_view(view));
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@@ -311,10 +308,6 @@ impl ContextMenu {
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s.call_on_name("main", move |v: &mut Layout| v.push_view(view));
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}
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}
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ContextMenuAction::ToggleTrackSavedStatus(track) => {
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let mut track: Track = *track.clone();
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track.toggle_saved(library);
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}
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ContextMenuAction::SelectArtist(artists) => {
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let dialog = Self::select_artist_dialog(library, queue, artists.clone());
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s.add_layer(dialog);
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@@ -324,13 +317,20 @@ impl ContextMenu {
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Self::select_artist_action_dialog(library, queue, artist.clone());
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s.add_layer(dialog);
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}
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ContextMenuAction::ToggleSavedStatus(item) => {
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item.as_listitem().toggle_saved(library)
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}
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ContextMenuAction::Play(item) => item.as_listitem().play(queue),
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ContextMenuAction::PlayNext(item) => item.as_listitem().play_next(queue),
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ContextMenuAction::TogglePlayback => queue.toggleplayback(),
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ContextMenuAction::Queue(item) => item.as_listitem().queue(queue),
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}
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});
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}
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let dialog = Dialog::new()
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.title(item.display_left(library))
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.dismiss_button("Cancel")
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.dismiss_button("Close")
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.padding(Margins::lrtb(1, 1, 1, 0))
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.content(content.with_name("contextmenu_select"));
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Self {
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