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Remzi Arpaci-Dusseau
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# Distributed File System
In this assignment, you will be developing a working *distributed file
server.* We provide you with only the bare minimal UDP communication
code; you have to build the rest.
## A Basic File Server
Your file server is built as a stand-alone UDP-based server. It should wait
for a message and then process the message as need be, replying to the given
client.
Your file server will store all of its data in an on-disk, fixed-sized
file which will be referred to as the *file system image*. This image
contains the on-disk representation of your data structures; you
should use these system calls to access it: `open(), read(), write(),
lseek(), close(), fsync().`
To access the file server, you will be building a client library. The
interface that the library supports is defined in [mfs.h](mfs.h). The
library should be called `libmfs.so`, and any programs that wish to access
your file server will link with it and call its various routines.
## On-Disk File System: A Basic Unix File System
Your on-disk file system structures should roughly follow that of the
very simple file system discussed
[here](https://pages.cs.wisc.edu/~remzi/OSTEP/file-implement.pdf). On-disk,
One other structure you'll have to manage on disk are
directories. Each directory has an inode, and points to one or more
data blocks that contain directory entries. Each directory entry
should be simple, and consist of 32 bytes: a name and an inode number
pair. The name should be a fixed-length field of size 28 bytes; the
inode number is just an integer (4 bytes). When a directory is
created, it should contain two entries: the name `.` (dot), which
refers to this new directory's inode number, and `..` (dot-dot), which
refers to the parent directory's inode number. For directory entries
that are not yet in use (in an allocated 4-KB directory block), the
inode number should be set to -1. This way, utilities can scan through
the entries to check if they are valid.
When your server is started, it is passed the name of the file system
image file. The image is created by a tool we provide, called `mkfs`.
When booting off of an existing image, your server should read in the
superblock, bitmaps, and inode table, and keep in-memory versions of these.
## Client library
The client library should export the following interfaces:
- `int MFS_Init(char *hostname, int port)`: `MFS_Init()` takes a host name
and port number and uses those to find the server exporting the file system.
- `int MFS_Lookup(int pinum, char *name)`: `MFS_Lookup()` takes the parent
inode number (which should be the inode number of a directory) and looks up
the entry `name` in it. The inode number of `name` is returned. Success:
return inode number of name; failure: return -1. Failure modes: invalid pinum,
name does not exist in pinum.
- `int MFS_Stat(int inum, MFS_Stat_t *m)`: `MFS_Stat()` returns some
information about the file specified by inum. Upon success, return 0,
otherwise -1. The exact info returned is defined by `MFS_Stat_t`. Failure modes:
inum does not exist.
- `int MFS_Write(int inum, char *buffer, int block)`: `MFS_Write()` writes a
block of size 4096 bytes at the block offset specified by `block`. Returns 0
on success, -1 on failure. Failure modes: invalid inum, invalid block, not a
regular file (because you can't write to directories).
- `int MFS_Read(int inum, char *buffer, int block)`: `MFS_Read()` reads
a block specified by `block` into the buffer from file specified by
`inum`. The routine should work for either a file or directory;
directories should return data in the format specified by
`MFS_DirEnt_t`. Success: 0, failure: -1. Failure modes: invalid inum,
invalid block.
- `int MFS_Creat(int pinum, int type, char *name)`: `MFS_Creat()` makes a
file (`type == MFS_REGULAR_FILE`) or directory (`type == MFS_DIRECTORY`)
in the parent directory specified by `pinum` of name `name`. Returns 0 on
success, -1 on failure. Failure modes: pinum does not exist, or name is too
long. If `name` already exists, return success (think about why).
- `int MFS_Unlink(int pinum, char *name)`: `MFS_Unlink()` removes the file or
directory `name` from the directory specified by `pinum`. 0 on success, -1
on failure. Failure modes: pinum does not exist, directory is NOT empty. Note
that the name not existing is NOT a failure by our definition (think about why
this might be).
- `int MFS_Shutdown()`: `MFS_Shutdown()` just tells the server to force all
of its data structures to disk and shutdown by calling `exit(0)`. This interface
will mostly be used for testing purposes.
## Server Idempotency
The key behavior implemented by the server is *idempotency*.
Specifically, on any change to the file system state (such as a
`MFS_Write`, `MFS_Creat`, or `MFS_Unlink`), all the dirtied buffers in the
server are committed to the disk. The server can achieved this end by
calling `fsync()` on the file system image. Thus, before returning a
success code, the file system should always `fsync()` the image.
Now you might be wondering: why do this? Simple: if the server crashes, the
client can simply timeout and retry the operation and know that it is OK to do
so. Read [this chapter](https://pages.cs.wisc.edu/~remzi/OSTEP/dist-nfs.pdf) on NFS
for details.
Now you might be wondering: how do I implement a timeout? Simple, with the
`select()` interface. The `select()` calls allows you to wait for a reply
on a certain socket descriptor (or more than one, though that is not needed
here). You can even specify a timeout so that the client does not block
forever waiting for data to be returned from the server. By doing so, you can
wait for a reply for a certain amount of time, and if nothing is returned, try
the operation again until it is successful.
## Program Specifications
Your server program must be invoked exactly as follows:
prompt> server [portnum] [file-system-image]
The command line arguments to your file server are to be interpreted as follows.
- portnum: the port number that the file server should listen on.
- file-system-image: a file that contains the file system image.
If the file system image does not exist, you should print out an error message and exit with exit code 1.
Your client library should be called `libmfs.so`. It should implement
the interface as specified by `mfs.h`, and in particular deal with
the case where the server does not reply in a timely fashion; the way
it deals with that is simply by retrying the operation, after a
timeout of some kind (default: five second timeout).
## Relevant Chapters
Read these:
- [File System Implementation](https://pages.cs.wisc.edu/~remzi/OSTEP/file-implement.pdf)
- [Distributed Systems](https://pages.cs.wisc.edu/~remzi/OSTEP/dist-intro.pdf)
- [Distributed File System: NFS](https://pages.cs.wisc.edu/~remzi/OSTEP/dist-nfs.pdf)
## Some Helper Code
To get you going, we have written some simple UDP code that can send a
message and then receive a reply from a client to a server. It can be found in
[here](https://github.com/remzi-arpacidusseau/ostep-code/tree/master/dist-intro).
You'll also have to learn how to make a shared library. Read [here](https://tldp.org/HOWTO/Program-Library-HOWTO/shared-libraries.html) for more information.

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#ifndef __MFS_h__
#define __MFS_h__
#define MFS_DIRECTORY (0)
#define MFS_REGULAR_FILE (1)
#define MFS_BLOCK_SIZE (4096)
typedef struct __MFS_Stat_t {
int type; // MFS_DIRECTORY or MFS_REGULAR
int size; // bytes
// note: no permissions, access times, etc.
} MFS_Stat_t;
typedef struct __MFS_DirEnt_t {
char name[28]; // up to 28 bytes of name in directory (including \0)
int inum; // inode number of entry (-1 means entry not used)
} MFS_DirEnt_t;
int MFS_Init(char *hostname, int port);
int MFS_Lookup(int pinum, char *name);
int MFS_Stat(int inum, MFS_Stat_t *m);
int MFS_Write(int inum, char *buffer, int offset, int nbytes);
int MFS_Read(int inum, char *buffer, int offset, int nbytes);
int MFS_Creat(int pinum, int type, char *name);
int MFS_Unlink(int pinum, char *name);
int MFS_Shutdown();
#endif // __MFS_h__

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#include <assert.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include "ufs.h"
void usage() {
fprintf(stderr, "usage: mkfs -f <image_file> [-d <num_data_blocks] [-i <num_inodes>]\n");
exit(1);
}
int main(int argc, char *argv[]) {
int ch;
char *image_file = NULL;
int num_inodes = 32;
int num_data = 32;
int visual = 0;
while ((ch = getopt(argc, argv, "i:d:f:v")) != -1) {
switch (ch) {
case 'i':
num_inodes = atoi(optarg);
break;
case 'd':
num_data = atoi(optarg);
break;
case 'f':
image_file = optarg;
break;
case 'v':
visual = 1;
break;
default:
usage();
}
}
argc -= optind;
argv += optind;
if (image_file == NULL)
usage();
unsigned char *empty_buffer;
empty_buffer = calloc(UFS_BLOCK_SIZE, 1);
if (empty_buffer == NULL) {
perror("calloc");
exit(1);
}
int fd = open(image_file, O_WRONLY | O_CREAT | O_TRUNC, S_IRUSR | S_IWUSR);
if (fd < 0) {
perror("open");
exit(1);
}
assert(num_inodes >= 32);
assert(num_data >= 32);
// presumed: block 0 is the super block
super_t s;
// inode bitmap
s.inode_bitmap_addr = 1;
s.inode_bitmap_len = num_inodes / UFS_BLOCK_SIZE;
if (num_inodes % UFS_BLOCK_SIZE != 0)
s.inode_bitmap_len++;
// data bitmap
s.data_bitmap_addr = s.inode_bitmap_addr + s.inode_bitmap_len;
s.data_bitmap_len = num_data / UFS_BLOCK_SIZE;
if (num_data % UFS_BLOCK_SIZE != 0)
s.data_bitmap_len++;
// inode table
s.inode_region_addr = s.data_bitmap_addr + s.data_bitmap_len;
int total_inode_bytes = num_inodes * sizeof(inode_t);
s.inode_region_len = total_inode_bytes / UFS_BLOCK_SIZE;
if (total_inode_bytes % UFS_BLOCK_SIZE != 0)
s.inode_region_len++;
// data blocks
s.data_region_addr = s.inode_region_addr + s.inode_region_len;
s.data_region_len = num_data;
int total_blocks = 1 + s.inode_bitmap_len + s.data_bitmap_len + s.inode_region_len + s.data_region_len;
// super block is the first block
int rc = pwrite(fd, &s, sizeof(super_t), 0);
if (rc != sizeof(super_t)) {
perror("write");
exit(1);
}
printf("total blocks %d\n", total_blocks);
printf(" inodes %d [size of each: %lu]\n", num_inodes, sizeof(inode_t));
printf(" data blocks %d\n", num_data);
printf("layout details\n");
printf(" inode bitmap address/len %d [%d]\n", s.inode_bitmap_addr, s.inode_bitmap_len);
printf(" data bitmap address/len %d [%d]\n", s.data_bitmap_addr, s.data_bitmap_len);
// first, zero out all the blocks
int i;
for (i = 1; i < total_blocks; i++) {
rc = pwrite(fd, empty_buffer, UFS_BLOCK_SIZE, i * UFS_BLOCK_SIZE);
if (rc != UFS_BLOCK_SIZE) {
perror("write");
exit(1);
}
}
//
// need to allocate first inode in inode bitmap
//
typedef struct {
unsigned int bits[UFS_BLOCK_SIZE / sizeof(unsigned int)];
} bitmap_t;
assert(sizeof(bitmap_t) == UFS_BLOCK_SIZE);
bitmap_t b;
for (i = 0; i < 1024; i++)
b.bits[i] = 0;
b.bits[0] = 0x80000000; // first entry is allocated
rc = pwrite(fd, &b, UFS_BLOCK_SIZE, s.inode_bitmap_addr * UFS_BLOCK_SIZE);
assert(rc == UFS_BLOCK_SIZE);
//
// need to allocate first data block in data bitmap
// (can just reuse this to write out data bitmap too)
//
rc = pwrite(fd, &b, UFS_BLOCK_SIZE, s.data_bitmap_addr * UFS_BLOCK_SIZE);
assert(rc == UFS_BLOCK_SIZE);
//
// need to write out inode
//
typedef struct {
inode_t inodes[UFS_BLOCK_SIZE / sizeof(inode_t)];
} inode_block;
inode_block itable;
itable.inodes[0].type = UFS_DIRECTORY;
itable.inodes[0].size = sizeof(dir_ent_t); // in bytes
itable.inodes[0].direct[0] = s.data_region_addr;
for (i = 1; i < DIRECT_PTRS; i++)
itable.inodes[0].direct[i] = -1;
rc = pwrite(fd, &itable, UFS_BLOCK_SIZE, s.inode_region_addr * UFS_BLOCK_SIZE);
assert(rc == UFS_BLOCK_SIZE);
//
// need to write out root directory contents to first data block
// create a root directory, with nothing in it
//
typedef struct {
dir_ent_t entries[128];
} dir_block_t;
// xxx assumes 4096 block, 32 byte entries
assert(sizeof(dir_ent_t) * 128 == UFS_BLOCK_SIZE);
dir_block_t parent;
strcpy(parent.entries[0].name, ".");
parent.entries[0].inum = 0;
strcpy(parent.entries[1].name, "..");
parent.entries[1].inum = 0;
for (i = 2; i < 128; i++)
parent.entries[i].inum = -1;
rc = pwrite(fd, &parent, UFS_BLOCK_SIZE, s.data_region_addr * UFS_BLOCK_SIZE);
assert(rc == UFS_BLOCK_SIZE);
if (visual) {
int i;
printf("\nVisualization of layout\n\n");
printf("S");
for (i = 0; i < s.inode_bitmap_len; i++)
printf("i");
for (i = 0; i < s.data_bitmap_len; i++)
printf("d");
for (i = 0; i < s.inode_region_len; i++)
printf("I");
for (i = 0; i < s.data_region_len; i++)
printf("D");
printf("\n\n");
}
(void) fsync(fd);
(void) close(fd);
return 0;
}

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#ifndef __ufs_h__
#define __ufs_h__
#define UFS_DIRECTORY (0)
#define UFS_REGULAR_FILE (1)
#define UFS_BLOCK_SIZE (4096)
#define DIRECT_PTRS (30)
typedef struct {
int type; // MFS_DIRECTORY or MFS_REGULAR
int size; // bytes
unsigned int direct[DIRECT_PTRS];
} inode_t;
typedef struct {
char name[28]; // up to 28 bytes of name in directory (including \0)
int inum; // inode number of entry (-1 means entry not used)
} dir_ent_t;
// presumed: block 0 is the super block
typedef struct __super {
int inode_bitmap_addr; // block address
int inode_bitmap_len; // in blocks
int data_bitmap_addr; // block address
int data_bitmap_len; // in blocks
int inode_region_addr; // block address
int inode_region_len; // in blocks
int data_region_addr; // block address
int data_region_len; // in blocks
} super_t;
#endif // __ufs_h__