more details in README
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@@ -27,27 +27,40 @@ your file server will link with it and call its various routines.
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Your on-disk file system structures should roughly follow that of the
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very simple file system discussed
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[here](https://pages.cs.wisc.edu/~remzi/OSTEP/file-implement.pdf). On-disk,
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the structures should be as follows:
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- A single block (4KB) super block
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- An inode bitmap (can be one or more 4KB blocks, depending on the number of inodes)
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- A data bitmap (can be one or more 4KB blocks, depending on the number of data blocks)
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- The inode table (a multiple of 4KB-sized blocks, depending on the number of inodes)
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- The data region (some number of 4KB blocks, depending on the number of data blocks)
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One other structure you'll have to manage on disk are
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directories. Each directory has an inode, and points to one or more
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data blocks that contain directory entries. Each directory entry
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should be simple, and consist of 32 bytes: a name and an inode number
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pair. The name should be a fixed-length field of size 28 bytes; the
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inode number is just an integer (4 bytes). When a directory is
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created, it should contain two entries: the name `.` (dot), which
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refers to this new directory's inode number, and `..` (dot-dot), which
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refers to the parent directory's inode number. For directory entries
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that are not yet in use (in an allocated 4-KB directory block), the
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inode number should be set to -1. This way, utilities can scan through
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the entries to check if they are valid.
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More details about on-disk structures can be found in the header [ufs.h](https://github.com/remzi-arpacidusseau/ostep-projects/blob/master/filesystems-distributed-ufs/ufs.h), which you should
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use. Specifically, this has a very specific format for the super
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block, inode, and directory entries. Bitmaps just have one bit per
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allocated unit as described in the book.
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As for directories, here is a little more detail. Each directory has
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an inode, and points to one or more data blocks that contain directory
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entries. Each directory entry should be simple, and consist of 32
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bytes: a name and an inode number pair. The name should be a
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fixed-length field of size 28 bytes; the inode number is just an
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integer (4 bytes). When a directory is created, it should contain two
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entries: the name `.` (dot), which refers to this new directory's
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inode number, and `..` (dot-dot), which refers to the parent
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directory's inode number. For directory entries that are not yet in
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use (in an allocated 4-KB directory block), the inode number should be
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set to -1. This way, utilities can scan through the entries to check
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if they are valid.
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When your server is started, it is passed the name of the file system
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image file. The image is created by a tool we provide, called `mkfs`.
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It is pretty self-explanatory and can be found
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[here](https://github.com/remzi-arpacidusseau/ostep-projects/blob/master/filesystems-distributed-ufs/mkfs.c).
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When booting off of an existing image, your server should read in the
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superblock, bitmaps, and inode table, and keep in-memory versions of these.
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superblock, bitmaps, and inode table, and keep in-memory versions of
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these. When writing to the image, you should update these on-disk
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structures accordingly.
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## Client library
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@@ -63,22 +76,24 @@ name does not exist in pinum.
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- `int MFS_Stat(int inum, MFS_Stat_t *m)`: `MFS_Stat()` returns some
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information about the file specified by inum. Upon success, return 0,
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otherwise -1. The exact info returned is defined by `MFS_Stat_t`. Failure modes:
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inum does not exist.
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- `int MFS_Write(int inum, char *buffer, int block)`: `MFS_Write()` writes a
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block of size 4096 bytes at the block offset specified by `block`. Returns 0
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on success, -1 on failure. Failure modes: invalid inum, invalid block, not a
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regular file (because you can't write to directories).
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- `int MFS_Read(int inum, char *buffer, int block)`: `MFS_Read()` reads
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a block specified by `block` into the buffer from file specified by
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inum does not exist. File and directory sizes are described below.
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- `int MFS_Write(int inum, char *buffer, int offset, int nbytes)`:
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`MFS_Write()` writes a buffer of size `nbytes` (max size: 4096 bytes) at the byte
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offset specified by `offset`. Returns 0 on success, -1 on
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failure. Failure modes: invalid inum, invalid nbytes, invalid offset, not a
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regular file (because you can't write to directories).
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- `int MFS_Read(int inum, char *buffer, int offset, int nbytes)`:
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`MFS_Read()` reads `nbytes` of data (max size 4096 bytes) specified by the
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byte offset `offset` into the buffer from file specified by
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`inum`. The routine should work for either a file or directory;
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directories should return data in the format specified by
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`MFS_DirEnt_t`. Success: 0, failure: -1. Failure modes: invalid inum,
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invalid block.
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invalid offset, invalid nbytes.
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- `int MFS_Creat(int pinum, int type, char *name)`: `MFS_Creat()` makes a
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file (`type == MFS_REGULAR_FILE`) or directory (`type == MFS_DIRECTORY`)
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in the parent directory specified by `pinum` of name `name`. Returns 0 on
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success, -1 on failure. Failure modes: pinum does not exist, or name is too
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long. If `name` already exists, return success (think about why).
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long. If `name` already exists, return success.
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- `int MFS_Unlink(int pinum, char *name)`: `MFS_Unlink()` removes the file or
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directory `name` from the directory specified by `pinum`. 0 on success, -1
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on failure. Failure modes: pinum does not exist, directory is NOT empty. Note
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@@ -88,6 +103,11 @@ this might be).
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of its data structures to disk and shutdown by calling `exit(0)`. This interface
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will mostly be used for testing purposes.
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Size: The size of a file is the offset of the last valid byte written
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to the file. Specifically, if you write 100 bytes to an empty file at
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offset 0, the size is 100; if you write 100 bytes to an empty file at
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offset 10, the size is 110. For a directory, it is the same (i.e., the
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byte offset of the last byte of the last valid entry).
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## Server Idempotency
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@@ -122,7 +142,8 @@ The command line arguments to your file server are to be interpreted as follows.
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- portnum: the port number that the file server should listen on.
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- file-system-image: a file that contains the file system image.
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If the file system image does not exist, you should print out an error message and exit with exit code 1.
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If the file system image does not exist, you should print out an error
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message (`image does not exist\n`) and exit with exit code 1.
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Your client library should be called `libmfs.so`. It should implement
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the interface as specified by `mfs.h`, and in particular deal with
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@@ -144,6 +165,11 @@ To get you going, we have written some simple UDP code that can send a
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message and then receive a reply from a client to a server. It can be found in
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[here](https://github.com/remzi-arpacidusseau/ostep-code/tree/master/dist-intro).
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There is also other code as mentioned above:
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- [mfs.h](https://github.com/remzi-arpacidusseau/ostep-projects/blob/master/filesystems-distributed-ufs/mfs.h)
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- [ufs.h](https://github.com/remzi-arpacidusseau/ostep-projects/blob/master/filesystems-distributed-ufs/ufs.h)
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- [mkfs.c](https://github.com/remzi-arpacidusseau/ostep-projects/blob/master/filesystems-distributed-ufs/mkfs.c)
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You'll also have to learn how to make a shared library. Read [here](https://tldp.org/HOWTO/Program-Library-HOWTO/shared-libraries.html) for more information.
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